Efficiency of VR-Based Safety Training for Construction Equipment: Hazard Recognition in Heavy Machinery Operations
Abstract
:1. Introduction
2. Literature Review
2.1. Safety Training for Heavy Construction Machinery Operations
2.2. Multi-Criteria Decision Making for Assessing Effectiveness of VR Safety Trainings
3. Methodology
- Participants are given a presentation on “pick and place” tower crane operations and potential hazards on construction sites.
- Participants are familiarized with the VR environment and registration of inputs using the joystick in the VR environment.
- Once the participants are familiar with the VR settings, they are shown two simulations on VR headset and two simulations on a semi-immersive flat-screen display. Their inputs to hazard identification are recorded in a database for further analysis.
- After the experiment, they are asked to provide feedback regarding various aspects of the simulations via a questionnaire survey.
- How much difference does a VR headset make to training efficiency for construction machinery operator safety training?
- What type of hazards are better perceived using VR?
- Which aspects of construction machinery operator safety training can be improved using VR?
3.1. Participants
3.2. Determining the Set of Evaluation Factors
3.2.1. Performance Factors
- Ease of operations: This criterion measures the ease of conducting the given task in VR, including task complexity and problem-solving ability [43].
- Level of Engagement: The amount of learning absorbed from virtual training depends on the correlation to the actual task [46].
- Response Accuracy: Accuracy of response to hazard recognition task that can be measured in terms of time, i.e., how quickly a participant can recognize and react to a hazard during the operation [12].
3.2.2. Effectiveness Factors
- Objective usability: Previous studies have employed a comprehensive fuzzy evaluation of safety training systems to measure the effectiveness of the training in terms of cognitive load and decomposition of the task [12]. These terms have been captured by “objective usability” under effectiveness factors.
- Perceived usefulness: An important sub-factor that constitutes training efficiency is its “perceived usefulness”. This sub-factor focuses on the difference in learning and recognition when using virtual safety training for the enhancement of depth perception.
- Ease of recognition: Participants’ response to “ease of recognition” was also evaluated under effectiveness evaluation. The aim is to understand the effectiveness of visuals for recognizing hazards when using VR displays and flat screens [47].
3.2.3. Presence Factors
- Immersion: The level of involvement and the feeling of “being there”. This sub-factor measures the effect of immersion on the hazard perception of participants.
- Realism: This sub-factor aims to understand the effect of visual fidelity on depth perception and hazard recognition.
3.2.4. Device Factors
- Weight: Feedback from participants in understanding if the weight of the VR device caused any discomfort during the training
- Sickness: Investigating if the VR headset caused any nausea or disorientation during the training.
- Interaction: This factor aims to understand if training using VR and flat screen offered various levels of interactivity.
3.3. Interval Type-2 Fuzzy AHP Process
4. Results and Discussion
5. Conclusions
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Acknowledgments
Conflicts of Interest
References
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Linguistic Variables | Trapezoidal IT2F Scales |
---|---|
Absolutely Strong (AS) | ((7, 8, 9, 9; 1, 1), (7.2, 8.2, 8.8, 9; 0.8, 0.8)) |
Very Strong (VS) | ((5, 6, 8, 9; 1, 1), (5.2, 6.2, 7.8, 8.8; 0.8, 0.8)) |
Fairly Strong (FS) | ((3, 4, 6, 7; 1, 1), (3.2, 4.2, 5.8, 6.8; 0.8, 0.8)) |
Slightly Strong (SS) | ((1, 2, 4, 5; 1, 1), (1.2, 2.2, 3.8, 4.8; 0.8, 0.8)) |
Exactly Equal (E) | ((1, 1, 1, 1; 1, 1), (1, 1, 1, 1; 1, 1)) |
Performance | Effectiveness | Presence | Device | |
---|---|---|---|---|
P | ((1, 1, 1, 1; 1, 1), (1, 1, 1, 1; 1, 1)) | ((0.66, 0.75, 0.98, 1.15; 1, 1), (0.68, 0.77, 0.94, 1.11; 0.8, 0.8)) | ((0.56, 0.67, 0.91, 1.09; 1, 1), (0.58, 0.69, 0.88, 1.04; 0.8, 0.8)) | ((0.84, 1.19, 1.89, 2.39; 1, 1), (0.92, 1.24, 1.81, 2.27; 0.8, 0.8)) |
E | ((0.86, 1.04, 1.34, 1.51; 1, 1), (0.9, 1.06, 1.3; 0.8, 0.8)) | ((1, 1, 1, 1; 1, 1), (1, 1, 1, 1; 1, 1)) | ((0.46, 0.56, 0.86, 1.18; 1, 1), (0.49, 0.58, 0.81, 1.09; 0.8, 0.8)) | ((0.94, 1.2, 1.7, 2.03; 1, 1), (1, 1.24, 1.63, 1.95; 0.8, 0.8)) |
Pr | ((0.92, 1.11, 1.49, 1.77; 1, 1), (0.96, 1.13, 1.44; 0.8, 0.8)) | ((0.84, 1.18, 1.78, 2.14; 1, 1), (0.92, 1.22, 1.72, 2.06; 0.8, 0.8)) | ((1, 1, 1, 1; 1, 1), (1, 1, 1, 1; 1, 1)) | ((2.39, 3.07, 4.26, 4.82; 1, 1), (2.53, 3.19, 4.15, 4.71; 0.8, 0.8)) |
D | ((0.42, 0.53, 0.85, 1.18; 1, 1), (0.44, 0.55, 0.8; 0.8, 0.8)) | ((0.49, 0.6, 0.84, 1.06; 1, 1), (0.51, 0.61, 0.8, 1; 0.8, 0.8)) | ((0.2, 0.24, 0.33, 0.42; 1, 1), (0.21, 0.24, 0.31, 0.39; 0.8, 0.8)) | ((1, 1, 1, 1; 1, 1), (1, 1, 1, 1; 1, 1)) |
EO | EN | LE | RA | |
---|---|---|---|---|
EO | ((1, 1, 1, 1; 1, 1), (1, 1, 1, 1; 1, 1)) | ((1.37, 1.82, 2.74, 3.44; 1, 1), (1.46, 1.9, 2.61, 3.25; 0.8, 0.8)) | ((0.44, 0.61, 0.95, 1.25; 1, 1), (0.47, 0.63, 0.9, 1.16; 0.8, 0.8)) | ((0.37, 0.42, 0.54, 0.6; 1, 1), (0.38, 0.43, 0.51, 0.59; 0.8, 0.8)) |
EN | ((0.29, 0.37, 0.56, 0.73; 1, 1), (0.31, 0.38, 0.52; 0.8, 0.8)) | ((1, 1, 1, 1; 1, 1), (1, 1, 1, 1; 1, 1)) | ((0.13, 0.15, 0.21, 0.27; 1, 1), (0.13, 0.15, 0.2, 0.25; 0.8, 0.8)) | ((0.33, 0.41, 0.61, 0.78; 1, 1), (0.35, 0.42, 0.57, 0.73; 0.8, 0.8)) |
LE | ((0.8, 1.06, 1.68, 2.27; 1, 1), (0.85, 1.1, 1.58; 0.8, 0.8)) | ((3.71, 4.84, 6.81, 7.67; 1, 1), (3.95, 5.06, 6.61, 7.5; 0.8, 0.8)) | ((1, 1, 1, 1; 1, 1), (1, 1, 1, 1; 1, 1)) | ((0.99, 1.39, 2.09, 2.47; 1, 1), (1.07, 1.45, 2, 2.38; 0.8, 0.8)) |
RA | ((1.65, 1.9, 2.39, 2.71; 1, 1), (1.69, 1.94, 2.3; 0.8, 0.8)) | ((1.27, 1.67, 2.46, 2.97; 1, 1), (1.36, 1.74, 2.35, 2.85; 0.8, 0.8)) | ((0.4, 0.48, 0.73, 1; 1, 1), (0.42, 0.5, 0.69, 0.93; 0.8, 0.8)) | ((1, 1, 1, 1; 1, 1), (1, 1, 1, 1; 1, 1)) |
OU | PU | ER | |
---|---|---|---|
OU | ((1, 1, 1, 1; 1, 1), (1, 1, 1, 1; 1, 1)) | ((0.49, 0.61, 0.91, 1.18; 1, 1), (0.52, 0.63, 0.87, 1.11; 0.8, 0.8)) | ((0.18, 0.21, 0.28, 0.35; 1, 1), (0.18, 0.21, 0.27, 0.34; 0.8, 0.8)) |
PU | ((0.84, 1.11, 1.64, 2.03; 1, 1), (0.9, 1.15, 1.58; 0.8, 0.8)) | ((1, 1, 1, 1; 1, 1), (1, 1, 1, 1; 1, 1)) | ((0.19, 0.23, 0.32, 0.39; 1, 1), (0.2, 0.23, 0.3, 0.37; 0.8, 0.8)) |
ER | ((2.81, 3.58, 4.91, 5.52; 1, 1), (2.96, 3.72, 4.75; 0.8, 0.8)) | ((2.54, 3.19, 4.44, 5.2; 1, 1), (2.68, 3.32, 4.29, 5.02; 0.8, 0.8)) | ((1, 1, 1, 1; 1, 1), (1, 1, 1, 1; 1, 1)) |
IM | RL | |
---|---|---|
IM | ((1, 1, 1, 1; 1, 1), (1, 1, 1, 1; 1, 1)) | ((0.48, 0.73, 1.37, 2.07; 1, 1), (0.54, 0.77, 1.28, 1.87; 0.8, 0.8)) |
RL | ((0.48, 0.73, 1.37, 2.07; 1, 1), (0.54, 0.77, 1.28; 0.8, 0.8)) | ((1, 1, 1, 1; 1, 1), (1, 1, 1, 1; 1, 1)) |
W | SK | IT | |
---|---|---|---|
W | ((1, 1, 1, 1; 1, 1), (1, 1, 1, 1; 1, 1)) | ((0.25, 0.31, 0.52, 0.85; 1, 1), (0.26, 0.31, 0.48, 0.75; 0.8, 0.8)) | ((0.92, 1.28, 1.97, 2.37; 1, 1), (0.99, 1.34, 1.89, 2.28; 0.8, 0.8)) |
SK | ((1.17, 1.92, 3.3, 3.97; 1, 1), (1.33, 2.06, 3.15; 0.8, 0.8)) | ((1, 1, 1, 1; 1, 1), (1, 1, 1, 1; 1, 1)) | ((1.12, 1.6, 2.75, 3.81; 1, 1), (1.22, 1.69, 2.59, 3.52; 0.8, 0.8)) |
IT | ((0.42, 0.51, 0.79, 1.08; 1, 1), (0.44, 0.52, 0.75; 0.8, 0.8)) | ((0.26, 0.37, 0.63, 0.9; 1, 1), (0.28, 0.38, 0.59, 0.82; 0.8, 0.8)) | ((1, 1, 1, 1; 1, 1), (1, 1, 1, 1; 1, 1)) |
Factors | Fuzzy Weights | Crisp Weights | Normalized Weights |
---|---|---|---|
Performance Factors | ((0.14, 0.18, 0.32, 0.44; 1, 1), (0.14, 0.2, 0.3, 0.39; 0.8, 0.8)) | 0.2513 | 0.2621 |
Efficiency Factors | ((0.13, 0.18, 0.31, 0.43; 1, 1), (0.15, 0.2, 0.3, 0.39; 0.8, 0.8)) | 0.2488 | 0.2595 |
Presence Factors | ((0.12, 0.17, 0.29, 0.39; 1, 1), (0.13, 0.17, 0.27, 0.36; 0.8, 0.8)) | 0.2265 | 0.2362 |
Device Factors | ((0.12, 0.17, 0.29, 0.4; 1, 1), (0.14, 0.18, 0.28, 0.37; 0.8, 0.8)) | 0.2323 | 0.2422 |
Fuzzy Weights | Crisp Weights | Normalized Local Weights | |
---|---|---|---|
Weights of subfactors for Performance Factors | |||
EO | ((0.11, 0.16, 0.28, 0.39; 1, 1), (0.12, 0.17, 0.26, 0.37; 0.8, 0.8)) | 0.2218 | 0.2534 |
EN | ((0.12, 0.16, 0.27, 0.36; 1, 1), (0.13, 0.17, 0.25, 0.33; 0.8, 0.8)) | 0.2133 | 0.2437 |
LE | ((0.09, 0.15, 0.27, 0.38; 1, 1), (0.11, 0.15, 0.26, 0.37; 0.8, 0.8)) | 0.2123 | 0.2426 |
RA | ((0.12, 0.17, 0.29, 0.39; 1, 1), (0.14, 0.18, 0.26, 0.36; 0.8, 0.8)) | 0.2278 | 0.2603 |
Weights of subfactors for Efficiency Factors | |||
OU | ((0.18, 0.23, 0.35, 0.44; 1, 1), (0.18, 0.24, 0.33, 0.42; 0.8, 0.8)) | 0.2820 | 0.3316 |
PU | ((0.16, 0.21, 0.35, 0.46; 1, 1), (0.17, 0.22, 0.33, 0.43; 0.8, 0.8)) | 0.2775 | 0.3263 |
ER | ((0.17, 0.23, 0.36, 0.49; 1, 1), (0.18, 0.23, 0.33, 0.45; 0.8, 0.8)) | 0.2910 | 0.3422 |
Weights of subfactors for Presence Factors | |||
IM | ((0.23, 0.36, 0.68, 0.98; 1, 1), (0.26, 0.39, 0.63, 0.89; 0.8, 0.8)) | 0.5270 | 0.5000 |
RL | ((0.23, 0.36, 0.68, 0.98; 1, 1), (0.26, 0.39, 0.63, 0.89; 0.8, 0.8)) | 0.5270 | 0.5000 |
Weights of subfactors for Device Factors | |||
W | ((0.15, 0.21, 0.39, 0.58; 1, 1), (0.16, 0.23, 0.37, 0.53; 0.8, 0.8)) | 0.3125 | 0.3125 |
SK | ((0.12, 0.2, 0.46, 0.74; 1, 1), (0.14, 0.23, 0.42, 0.67; 0.8, 0.8)) | 0.3563 | 0.3563 |
IT | ((0.16, 0.23, 0.42, 0.59; 1, 1), (0.18, 0.25, 0.4, 0.55; 0.8, 0.8)) | 0.3313 | 0.3313 |
Ease of Operation | Fuzzy Weights | Crisp Weights | Normalized Weight |
---|---|---|---|
Ease of Operation | |||
Flat | ((2.09, 2.43, 3.06, 3.39; 1, 1), (2.14, 2.48, 2.97, 3.31; 0.8, 0.8)) | 2.5975 | 0.6270 |
VR | ((1.41, 1.49, 1.71, 1.91; 1, 1), (1.44, 1.5, 1.68, 1.86; 0.8, 0.8)) | 1.5455 | 0.3730 |
Enjoyability | |||
Flat | ((0.31, 0.38, 0.5, 0.59; 1, 1), (0.33, 0.38, 0.48, 0.58; 0.8, 0.8)) | 1.2785 | 0.2483 |
VR | ((0.26, 0.33, 0.56, 0.73; 1, 1), (0.27, 0.36, 0.53, 0.69; 0.8, 0.8)) | 3.8710 | 0.7517 |
Level of Engagement | |||
Flat | ((0.31, 0.38, 0.5, 0.59; 1, 1), (0.33, 0.38, 0.48, 0.58; 0.8, 0.8)) | 1.3203 | 0.2692 |
VR | ((0.26, 0.33, 0.56, 0.73; 1, 1), (0.27, 0.36, 0.53, 0.69; 0.8, 0.8)) | 3.5843 | 0.7308 |
Response Accuracy | |||
Flat | ((0.37, 0.41, 0.48, 0.52; 1, 1), (0.39, 0.42, 0.47, 0.51; 0.8, 0.8)) | 1.2438 | 0.2297 |
VR | ((0.34, 0.39, 0.5, 0.58; 1, 1), (0.36, 0.4, 0.48, 0.55; 0.8, 0.8)) | 4.1715 | 0.7703 |
Objective Usability | |||
Flat | ((0.31, 0.41, 0.61, 0.75; 1, 1), (0.33, 0.42, 0.58, 0.72; 0.8, 0.8)) | 1.5685 | 0.3809 |
VR | ((0.3, 0.4, 0.62, 0.78; 1, 1), (0.32, 0.41, 0.6, 0.75; 0.8, 0.8)) | 2.5498 | 0.6191 |
Perceived Usefulness | |||
Flat | ((0.29, 0.38, 0.58, 0.74; 1, 1), (0.3, 0.4, 0.55, 0.71; 0.8, 0.8)) | 1.2643 | 0.2424 |
VR | ((0.24, 0.35, 0.63, 0.88; 1, 1), (0.27, 0.38, 0.6, 0.82; 0.8, 0.8)) | 3.9505 | 0.7576 |
Ease of Recognition | |||
Flat | ((0.32, 0.4, 0.55, 0.67; 1, 1), (0.34, 0.41, 0.53, 0.64; 0.8, 0.8)) | 1.2810 | 0.2457 |
VR | ((0.28, 0.37, 0.6, 0.78; 1, 1), (0.3, 0.38, 0.57, 0.73; 0.8, 0.8)) | 3.9323 | 0.7543 |
Immersion | |||
Flat | ((0.33, 0.36, 0.45, 0.51; 1, 1), (0.33, 0.37, 0.44, 0.5; 0.8, 0.8)) | 1.2320 | 0.2255 |
VR | ((0.28, 0.33, 0.49, 0.6; 1, 1), (0.28, 0.35, 0.48, 0.58; 0.8, 0.8)) | 4.2315 | 0.7745 |
Realism | |||
Flat | ((0.3, 0.35, 0.45, 0.51; 1, 1), (0.31, 0.36, 0.43, 0.48; 0.8, 0.8)) | 1.2308 | 0.2198 |
VR | ((0.24, 0.32, 0.49, 0.64; 1, 1), (0.26, 0.33, 0.46, 0.61; 0.8, 0.8)) | 4.3695 | 0.7802 |
Weight | |||
Flat | ((0.24, 0.35, 0.59, 0.83; 1, 1), (0.27, 0.36, 0.56, 0.76; 0.8, 0.8)) | 2.8550 | 0.6443 |
VR | ((0.18, 0.31, 0.67, 1.06; 1, 1), (0.21, 0.33, 0.62, 0.95; 0.8, 0.8)) | 1.5765 | 0.3557 |
Sickness | |||
Flat | ((0.41, 0.45, 0.5, 0.55; 1, 1), (0.41, 0.45, 0.5, 0.54; 0.8, 0.8)) | 2.9223 | 0.6633 |
VR | ((0.38, 0.43, 0.53, 0.58; 1, 1), (0.4, 0.44, 0.51, 0.57; 0.8, 0.8)) | 1.4833 | 0.3367 |
Interaction | |||
Flat | ((0.29, 0.38, 0.58, 0.74; 1, 1), (0.3, 0.4, 0.55, 0.71; 0.8, 0.8)) | 1.2810 | 0.2457 |
VR | ((0.24, 0.35, 0.63, 0.88; 1, 1), (0.27, 0.38, 0.6, 0.82; 0.8, 0.8)) | 3.9323 | 0.7543 |
Subfactors | Type-1 Fuzzy AHP | IT2F-AHP | ||
---|---|---|---|---|
Global Weights | Ranking | Global Weights | Ranking | |
Realism | 0.1187 | 1 | 0.1181 | 1 |
Immersion | 0.1187 | 2 | 0.1181 | 2 |
Ease of Recognition | 0.0888 | 3 | 0.0888 | 3 |
Sickness | 0.0863 | 4 | 0.0863 | 4 |
Objective Usability | 0.0850 | 5 | 0.0860 | 5 |
Perceived Usefulness | 0.0837 | 6 | 0.0847 | 6 |
Interaction | 0.0788 | 7 | 0.0802 | 7 |
Weight | 0.0751 | 8 | 0.0757 | 8 |
Response Accuracy | 0.0692 | 9 | 0.0682 | 9 |
Ease of Operation | 0.0672 | 10 | 0.0664 | 10 |
Enjoyability | 0.0649 | 11 | 0.0639 | 11 |
Level of Engagement | 0.0636 | 12 | 0.0636 | 12 |
Cases | Description |
---|---|
Case 1 | Current Case |
Case 2 | Medium-high weight of Performance Factors, Low for other factors |
Case 3 | High weight of Performance Factors, Low for other factors |
Case 4 | Medium-high weight of Efficiency Factors, Low for other factors |
Case 5 | High weight of Efficiency Factors, Low for other factors |
Case 6 | Medium-high weight of Presence Factors, Low for other factors |
Case 7 | High weight of Presence Factors, Low for other factors |
Case 8 | Medium-high weight of Device Factors, Low for other factors |
Case 9 | High weight of Performance Device, Low for other factors |
Case 10 | High weight for Ease of Operation |
Case 11 | High weight for Enjoyability |
Case 12 | High weight for Level of Engagement |
Case 13 | High weight for Response Accuracy |
Case 14 | High weight for Objective Usability |
Case 15 | High weight for Perceived Usefulness |
Case 16 | High weight for Ease of Recognition |
Case 17 | High weight for immersion |
Case 18 | High weight for realism |
Case 19 | High weight for weight |
Case 20 | High weight for Sickness |
Case 21 | High weight for interaction |
Cases | Weightages | |||
---|---|---|---|---|
Performance Factors | Efficiency Factors | Presence Factors | Device Factors | |
Case 1 | 0.26 | 0.26 | 0.24 | 0.24 |
Case 2 | 0.51 | 0.18 | 0.15 | 0.16 |
Case 3 | 0.76 | 0.09 | 0.07 | 0.08 |
Case 4 | 0.18 | 0.51 | 0.14 | 0.15 |
Case 5 | 0.10 | 0.76 | 0.06 | 0.07 |
Case 6 | 0.18 | 0.18 | 0.49 | 0.16 |
Case 7 | 0.10 | 0.09 | 0.74 | 0.08 |
Case 8 | 0.18 | 0.18 | 0.15 | 0.49 |
Case 9 | 0.10 | 0.09 | 0.07 | 0.74 |
Ease of Operation | Enjoyability | Level of Engagement | Response Accuracy | |
Case 10 | 0.95 | 0.01 | 0.01 | 0.03 |
Case 11 | 0.02 | 0.94 | 0.01 | 0.03 |
Case 12 | 0.02 | 0.01 | 0.94 | 0.03 |
Case 13 | 0.02 | 0.01 | 0.01 | 0.96 |
Objective Usability | Perceived Usefulness | Ease of Recognition | ||
Case 14 | 0.93 | 0.03 | 0.04 | |
Case 15 | 0.03 | 0.93 | 0.04 | |
Case 16 | 0.03 | 0.03 | 0.94 | |
Immersion | Realism | |||
Case 17 | 0.9 | 0.1 | ||
Case 18 | 0.1 | 0.9 | ||
Weight | Sickness | Interaction | ||
Case 19 | 0.91 | 0.06 | 0.03 | |
Case 20 | 0.01 | 0.96 | 0.03 | |
Case 21 | 0.01 | 0.06 | 0.93 |
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Shringi, A.; Arashpour, M.; Golafshani, E.M.; Rajabifard, A.; Dwyer, T.; Li, H. Efficiency of VR-Based Safety Training for Construction Equipment: Hazard Recognition in Heavy Machinery Operations. Buildings 2022, 12, 2084. https://doi.org/10.3390/buildings12122084
Shringi A, Arashpour M, Golafshani EM, Rajabifard A, Dwyer T, Li H. Efficiency of VR-Based Safety Training for Construction Equipment: Hazard Recognition in Heavy Machinery Operations. Buildings. 2022; 12(12):2084. https://doi.org/10.3390/buildings12122084
Chicago/Turabian StyleShringi, Ankit, Mehrdad Arashpour, Emadaldin Mohammadi Golafshani, Abbas Rajabifard, Tim Dwyer, and Heng Li. 2022. "Efficiency of VR-Based Safety Training for Construction Equipment: Hazard Recognition in Heavy Machinery Operations" Buildings 12, no. 12: 2084. https://doi.org/10.3390/buildings12122084