映像情報メディア学会誌
Online ISSN : 1881-6908
Print ISSN : 1342-6907
ISSN-L : 1342-6907
曲面スクリーンを用いたマルチプロジエクションディスプレイにおける任意視点での歪みのない映像提示手法
橋本 直己倉橋 雅也佐藤 誠
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ジャーナル フリー

2004 年 58 巻 4 号 p. 507-513

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Various shaped screens have bee recently used for immersive projection displays. The ability to project a non-distorted image on a curved screen from arbitrary viewpoints is highly desirable. However, in previous techniques, the shape of the screen has been restricted, and we required geometrical information about screens and projectors. In this paper, we descrive a non-distorted image projection method for an immersive projection display with a curved screen. This method contains two approaches : the first is a precise geometry and color correction for preprocessing with a digital camera, and the second is a real-time geometry correction with real-time 3D rendering techniques. These methods need only geometrical information about the screen, and achieve a high quality image correction in real-time. We also used this method in the actual immersive projection display, and evaluated its effectiveness in some experiments.

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