As a way of teaching creativity, I developed a robot contest & a three weeks curriculum that were open to undergraduate students in the Clinical Engineer Course. Many students had little experience in making something. For the robot contest, an introduction for six weeks was useful for students engaged in making their first robot. The robots gathered balls, brought the balls to a pipe-type goal and threw the balls into the goal. Seventy five percentages of 69 students wanted to continue making something after the robot contest. On the three weeks curriculum, students fabricated a gear box kit, and measured relationship between motor torque and rotation number. In order to understand "torque", students let model cars with different gear ratios run against slope, and fabricated a hammer impact mechanism.