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兵工学报 ›› 2023, Vol. 44 ›› Issue (10): 2885-2896.doi: 10.12382/bgxb.2022.1039

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基于作战交互网络的体系作战能力计算

陈文钰1,2, 李为民2,*(), 张涛2,3, 邵雷2, 徐海洋4, 王希5   

  1. 1 空军工程大学 研究生院, 陕西 西安 710051
    2 空军工程大学 防空反导学院, 陕西 西安 710051
    3 94907部队, 江西 南昌 330001
    4 31511部队, 北京 100043
    5 西安卫星测控中心, 陕西 西安 710000

Calculation of System Combat Capability Using an Interactive Network Approach

CHEN Wenyu1,2, LI Weimin2,*(), ZHANG Tao2,3, SHAO Lei2, XU Haiyang4, WANG Xi5   

  1. 1 Graduate College, Air Force Engineering University, Xi’an 710051, Shaanxi, China
    2 Air and Missile Defense College, Air Force Engineering University, Xi’an 710051, Shaanxi, China
    3 Unit 94907 of PLA, Nanchang 330001, Jiangxi, China
    4 Unit 31511 of PLA, Beijing 100043, China
    5 Xi’an Satellite Control Center, Xi’an 710000, Shaanxi, China
  • Received:2022-11-09 Online:2023-10-30

摘要:

为解决现有的作战网络模型难以体现作战双方交互动态、节点删除策略脱离作战实际、体系能力量化过度依赖杀伤链数量等问题,提出一种基于交互对抗网络模型的体系作战能力计算分析方法。建立红蓝双方交互网络模型,将双方作战节点都纳入网络模型,通过可达性节点删除策略实现双方节点更新;引入杀伤链能力及体系杀伤链能力等概念,并以毁伤规模量化体系作战能力;考虑到不等概率网络2端连通度计算时的复杂度,采用蒙特卡洛仿真法求解体系杀伤链能力。仿真实验分析了影响体系作战能力的关键变量,并和其他方法进行了对比分析。研究结果表明,指控节点功能能力提升是作战体系的核心关键,对己方体系作战毁伤能力的非线性提升、敌方体系的非线性压制具有重要作用,仿真对比实验验证了所提方法的优越性。

关键词: 体系作战能力, 作战交互网络, 杀伤链, 网络联通性

Abstract:

Traditional combat network models struggle to reflect interaction dynamics between combat parties and often neglect practical node deletion strategies. Additionally, system capability quantification often relies excessively on the number of kill chains. To address these issues, this paper proposes a system combat capability analysis method based on an interactive adversarial network model. The paper establishes a red-blue interactive network model that incorporates both combat nodes into the network model, and suggests updating both nodes through a reachable node deletion strategy. It introduces the concepts of kill chain capability and system kill chain capability, and quantifies the system combat capability based on the scale of destruction. To account for the complexity of calculating two-terminal connectivity in unequal probability networks, this paper uses Monte Carlo simulation to solve the system kill chain capability. Simulation experiments analyze key variables affecting the system combat capability and validate the analysis with other methods. The results show that the enhancement of the functional capability of the accusation node is the core key of the combat system, which plays an important role in the non-linear enhancement of the combat destruction capability of the own system and the non-linear suppression of the enemy system, and the simulation comparison experiments verify the superiority of the method in this paper.

Key words: system combat capability, combat interaction network, kill chain, network connectivity

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