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HCI and Aging: New Directions, New Principles

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Published:11 May 2024Publication History

Abstract

Concerns regarding the impacts of stereotyped, deficit-based, and problem-oriented approaches to older adult users have propelled HCI to explore new understandings and ways of approaching aging as a subject in recent years. Meanwhile, older adults’ relationships with digital technologies are also evolving, driven both by technological advancements and the destabilizing experience of the global pandemic. Now is an important time to take stock of these changes and their significance to the field of HCI and Aging. This workshop attends, therefore, to the need for collective reflection on where the field is now, how we got here, and where it is heading. In addition to highlighting emerging areas requiring research attention, the workshop will produce a snapshot in time to compare with several years hence as the field continues to evolve. The second part of the workshop responds to the need for a clear alternative to deficit based approaches to designing technologies for older adult users. We will pool the collective wisdom of the HCI and Aging community to generate a set of principles to guide research and development toward maximization of benefit and minimization of harm to older adult users/stakeholders.

Skip 1Motivation & Goals Section

1 Motivation & Goals

HCI has long been interested in mitigating interactional difficulties arising from physical and/or cognitive decline that can accompany aging, but there is growing sentiment that a limited focus on age-related deficit perpetuates negative stereotypes of older adults while obscuring various other salient dimensions of people’s complicated relationships with technology in their old age [12]. In 2019, the CHI workshop titled “HCI and Aging: Beyond Accessibility” [9] convened researchers and practitioners to consider what, besides accessibility, ought to be addressed to make digital technologies more valuable to older adult users. Discussion at the workshop arrived at a clear consensus that conflating concerns about ‘aging’ with concerns about ‘accessibility’ was harmful to older adults, as captured in the resulting article co-authored by attendees [10]. This workshop picks up where the previous workshop left off: If the field no longer locates its impetus in mitigating interactional difficulties arising from physical and/or cognitive decline, then what is distinctive about older adults as a user group that means they need different considerations when designing and evaluating interactive systems? And what is HCI’s relationship to age and aging becoming?

The first aim of the workshop is to explore how and why the field of HCI and Aging has changed in recent years in order to identify emergent areas for research. Of particular interest are:

Advances in theorization. Given the growing calls for HCI research to avoid treating older adults as a monolith, is ‘older adult’ a meaningful category? How do we even know when age is a relevant characteristic in people’s interactions with technologies? Can we learn from related fields such as sociology, psychology, and gerontology to inform a more critical or theory-driven wave in HCI and Aging research? Or, indeed, can HCI offer new theory that extends what is already known in these fields? Given the growing interest in lifecourse and intersectionality, what do these perspectives do for the field, and where do they take our research? If age is socially constructed, how might we critically examine technology’s role in that construction and how it manifests in different cultures? And in considering the potential role of digital technologies in provision of care, should we move away from transactional, hierarchical, and deficit-based views of care in favor of care as relational and reciprocal [18]?

Changes in the technology landscape. How are older adults navigating an increasingly data-driven world? How are they using this data in their everyday lives? How is data and IoT driving changes to the delivery of older adult health and social care, and what are the impacts of these trends on older adult wellbeing [1]? For what purposes are older adults using or rejecting voice technologies [4, 6], and how might such systems be designed to be equitable [5]? How might algorithms and AI systems perpetuate ageism [8, 14, 15], and what can be done to mitigate these effects? And with the shift towards a human-centered approach to data interaction [13] and AI [7], how can we ensure the integration of older people’s perspectives and voices in these endeavors?

Insights from the pandemic. Given that use of digital technologies increased significantly among older adults during the COVID-19 pandemic [3, 20], what lessons should we as a field take from this? How did technology influence the way older people managed their daily routines and maintained social relations during the pandemic [2, 19]? How has the pandemic perturbed technology relations for older adults? Which new practices have been sustained once the world returned to normal, which haven’t, and what does that tell us about how to meet older adults’ needs and wants? Have new experiences with technology positively or negatively influenced attitudes to technology? How might all this inform approaches to the so-called ‘digital divide’ between young and old?

These questions reflect the organizers’ own perspectives on exciting developments in the field, but this list is by no means comprehensive. The workshop will produce a more thorough mapping of the current areas of interest to be able to reflect on how and why the shape of HCI and Aging is changing.

The second aim of the workshop is to address “the lack of understanding and stereotypical views about older people by young researchers and developers” [16]. To this end, the workshop will engage researchers and practitioners in conversation about what aspects of age matter, when, and why in order to distill a set of principles for attending to matters of age in HCI. We anticipate some of these principles speaking to recurrent challenges in doing HCI research with and for older adults, for example, how to do research with a population that is constantly evolving as new cohorts (with more experience with technology) age into ‘older adulthood’, how researchers might define appropriate selection criteria for participatory research with this population, how to reach the ‘hard-to-reach’ and most digitally excluded older adults, how to do research with individuals with dementia [11], and how to bring older adults in to the digital economy without engaging in practices of predatory inclusion. We anticipate other principles encapsulating key insights or considerations about age that can inform research and practice beyond the HCI and Aging community, for example, how to maximize benefits and minimize harm to older adult stakeholders (i.e. to both users and non-users of various technologies), which generalizations about older adults are helpful and under what circumstances, how to meaningfully include older adults in the design process, how to critically reflect on one’s own negative stereotypes of aging, and even what language to use or not use in referring to older adults. In developing this set of principles, we will reflect in particular on what has been learned since 2015, when Vines et al. [17] proposed their influential set of recommendations for HCI and Aging research.

Skip 2ORGANIZERS Section

2 ORGANIZERS

All of the organizers have a strong track record of HCI and Aging research. Each has their own particular interest in different facets of this topic, as represented by the questions motivating this workshop. Though not all of the organizers have worked with each other in the past, the majority were involved, either as an organizer or participant, in the successful 2019 CHI workshop [9] which this workshop builds from.

Bran Knowles is Professor of Sociotechnical Systems in the School of Computing and Communications at Lancaster University. Her research explores the ethics and impacts of socio-technical systems and people’s attitudes to these systems, with a particular focus on dis/trust. She is currently leading the DigiAge project, which explores what it means to design for digital equity across the age spectrum.

Aneesha Singh is an Associate Professor at the UCL Interaction Centre. She has a particular interest in adoption and use of personal health and wellbeing technologies; but more generally, her research focuses on making technology inclusive and ethical ways of conducting research with people, especially in sensitive contexts and with heightened vulnerabilities. She co-leads the DigiAge project with Bran Knowles.

Aloha Hufana Ambe is a Research Fellow at the School of Computer Science, Queensland University of Technology (QUT). Her research explores how to enhance human-machine relations, specifically, through older people’s perspectives, exploring how they might reimagine new forms of technologies in their life and future.

Robin Brewer is an Assistant Professor at the University of Michigan in the School of Information. Her research explores how to center older adults when designing non-visual experiences, supporting care relationships across living environments, and understanding online and offline engagement. She takes a cautious approach to technology design and research with older adults, being mindful of accessibility, diverse perspectives, power dynamics in care work, and non-use or critical refusal.

Amanda Lazar is an Assistant Professor at the University of Maryland in the College of Information Studies. She studies the design of technology for older adults and people with dementia, with a focus on everyday and meaningful activities. This work is infused with critical perspectives from other fields, activists, and HCI.

Helen Petrie is Professor Emerita of Human-Computer Interaction in the Department of Computer Science at the University of York. She has degrees in both psychology and computer science. Her research focuses on the design and evaluation of new technologies, particularly for people with disabilities and older people. She is particularly interested in research methods for working with older adults and how to break down the monolithic category of ‘older adults’.

John Vines is Chair of Design Informatics at the University of Edinburgh. His interests are broadly at the intersection of research through design, participatory design, and data-driven technologies. He has specific expertise on the design of systems to support care and health in later life, and bringing together the sociology and critical study of ageing and health with the field of human-computer interaction.

Jenny Waycott is an Associate Professor in the School of Computing and Information Systems at the University of Melbourne, where she leads the “design for ageing” research theme in the Human-Computer Interaction research group. Her research uses qualitative and participatory methods to understand how older adults and aged care providers use technology to foster social and emotional connectedness in later life in order to improve how we design and deploy technologies for social benefit in complex settings such as aged care, where an empathetic approach is critical to ensure new technologies add value without causing harm.

Skip 3WORKSHOP PLANS Section

3 WORKSHOP PLANS

Our website ( https://digiage.io/chiworkshop/) will provide details about the workshop, including its organizers, the aims, activities, and schedule; how to participate, including accessibility information; how to submit; and how to access the workshop proceedings. These proceedings will be published as a collection via https://ceur-ws.org, and will be made available to participants two weeks prior to the workshop so that they might familiarize themselves with the authors and their positions.

3.1 Pre-Workshop Plans

Anyone interested in attending is encouraged to submit a position paper which does one of the following:

highlights a new area of interest or change in the field of HCI and Aging research and tracks its origin and evolution;

proposes a new area of concern/interest and explains its significance to the field of HCI and Aging;

proposes one or more principles in this area.

We will use submissions that respond to the above three areas as a starting point for workshop activities which, on the day, will be developed into new directions (morning) and principles (afternoon).

Each paper will be reviewed by two organizers, and a maximum of 50 will be selected for inclusion. A smaller number (18–24) will be invited to present their position on a panel. At least one author for all accepted papers must be registered for the workshop, either in-person or remote. Authors invited to speak on a panel will be given priority for in-person attendance (capped at 30, including organizers).

In preparing for the workshop, attendees may peruse the accepted position papers and interact with each other via Discord. All participants will be asked to introduce themselves to the group by answering the questions: 1) What do you think is the most exciting development in HCI and Aging? 2) What is the most important principle to guide HCI and Aging research?

3.2 Hybrid Plans

Remote attendees will be able to join conversation using a combination of tools. Aneesha Singh, our Remote Chair, will moderate the remote discussions. Keynotes and panels will be livestreamed via Zoom, and all participants can pose questions through Discord. Group discussions will be facilitated through Zoom breakout rooms for remote attendees, and all participants will be working collaboratively using a shared Padlet. While this is accessible, we will make adjustments if needed based on any additional accessibility needs of attendees.

If fewer than 5 attendees intend to join in-person, the workshop will convert to a fully virtual format.

Given our aim of addressing stereotypical views of older adults held by younger researchers and developers, and the difficulty some of these individuals might have in writing a position paper on the topic, we see value in creating other opportunities to participate. After completing our selection process for authors of position papers, we will fill any remaining spaces at the workshop by opening up applications from early career researchers and developers. This lightweight process will involve answering questions about why they would like to be included and what, if any, support they feel they need in doing HCI research relating to older adults.

3.3 Asynchronous Engagement

In case of technical or accessibility issues, keynotes, panels, and group discussions will be recorded and added to the workshop’s password protected archives on our website. Participants will be given an access code to view materials from each of the days they are registered, and the Padlet will remain open for two weeks after the workshop to allow time for further contributions.

Skip 4WORKSHOP ACTIVITIES Section

4 WORKSHOP ACTIVITIES

The morning will focus on identifying new directions for HCI and Aging research; the afternoon will focus on articulating new principles for the field. The structure is as follows:

9:00–9:15: Organizers’ introduction. Bran Knowles and Aneesha Singh will introduce the structure and the aim of the day.

9:15–9:30: Keynote 1. Robin N. Brewer and Amanda Lazar will deliver a short talk to orient participants to the workshop themes.

9:30–11:00: Participant panels (x3). Participants will be grouped into panels of 3-4 authors based on emerging themes among the submissions. Speakers will be given the opportunity to present their proposed new direction, answer specific questions, and discuss with fellow panelists.

11:00–11:15: Coffee break.

11:15–12:00: New Directions (small group discussions). Reflecting on the morning’s panels and introductory responses already gathered through Discord, participants will work in small groups to identify new directions. Groups will be formed of all in-person or all remote attendees. Padlet will be used to create a structure for capturing ideas from each group.

12:00–12:30: Feedback and consolidation (whole group). Groups will then summarize their conversations for the whole group, and organizers will capture the new directions, forming the outline for outputs to follow the workshop.

12:30–13:30: Lunch break

13:30–13:45: Keynote 2. John Vines will deliver a short talk to orient participants to the task of developing new principles.

13:45–15:15: Participant panels (x3). Following the format of the morning panels, speakers will present and discuss their proposed principles.

15:15–15:30: Coffee break.

15:30–16:15: New Principles (small group discussions). Participants will again work in small groups, this time to identify new principles.

16:15–16:45: Feedback and consolidation (whole group). Groups will present the conclusions from their group discussions, and organizers will capture the new principles and develop the outline for workshop outputs.

16:45–17:00: Conclusions and next steps. The organizers will wrap up proceedings by discussing key takeaways from the day and detailing the next steps for the group, including any plans for sustaining and growing the community.

Group dinner: At the end of the day, in-person participants will be invited to join a meal to carry on discussion (cost not included in registration fee).

Skip 5POST-WORKSHOP PLANS Section

5 POST-WORKSHOP PLANS

Ideas from the workshop will be distilled into two outputs.

(1)

Building from the morning’s discussion, we will submit an article to interactions that explores the changing landscape of HCI and Aging research and highlights emergent areas. Attendees will be invited to join as co-authors or as signatories on this submission.

(2)

Building from the afternoon’s discussion, we will create a statement on principles for HCI and Aging. Intended as a resource to inform researchers and developers about older adults and how to mitigate harm to this user/stakeholder group, we will name and describe a maximum of 10 key principles and how to apply them. Attendees are invited to collaborate on the drafting of this document, and/or may sign on as signatories. Our intention is to submit this as a Viewpoints article in Communications of the ACM; but if unsuccessful, it will be housed on the workshop website and actively promoted via social media.

The organizers plan to repeat this workshop in 5 years in order to track changes in the landscape of HCI and Aging research, and to update principles in light of any new developments in the field.

The organizers also aim to publish a special issue of a journal in an HCI venue, with submissions open to both attendees and non-attendees. After the workshop, the organizers will meet to discuss the scope of the special issue and target venue.

Skip 6CALL FOR PARTICIPATION Section

6 CALL FOR PARTICIPATION

A growing appreciation of the heterogeneity of older adults has motivated deep reflection on why aging matters to HCI. This workshop aims to promote discussion on the current state of the field of HCI and Aging, emergent areas of interest, and the implications of these changes for computing best practice.

The workshop will be conducted in hybrid format Saturday 11th May (9:00-17:00 PST). The workshop is designed in two parts to allow remote attendees in different time zones to join either the morning or afternoon, but participants are strongly encouraged to join for the full duration. The morning will focus on new directions for HCI and Aging research, and the afternoon will focus on elaborating new principles to guide research and development.

Researchers and practitioners wishing to attend should submit a position paper which can add to discussion by: i) highlighting a new area of interest or change in the field of HCI and Aging research and tracking its origin and evolution; ii) proposing a new area of concern/interest and explaining its significance to the field of HCI and Aging; or iii) proposing one or more principles to guide HCI and Aging research. Position papers should be a maximum of 4 pages (excluding references, using the CHI Extended Abstract format), and be submitted by emailing a copy (.docx or.pdf format) to [email protected]. Accepted position papers will be published as a collection via https://ceur-ws.org. An author of each accepted paper must register for the workshop and at least one day of the CHI conference. Early career researchers and developers wishing to attend for their own enrichment but not wishing to submit a position paper are invited to apply for any remaining spaces through our website.

Skip ACKNOWLEDGMENTS Section

ACKNOWLEDGMENTS

Contributions by Bran Knowles and Aneesha Singh are supported by the EPSRC funded grant Equity for the Older: Beyond Digital Access (EP/W025337/1). Amanda Lazar’s work is funded, in part, by grant 90REGE0008, U.S. Admin. for Community Living, NIDILRR, Dept. of Health & Human Services. Aloha Ambe’s work is supported by the ARC Discovery Project- Human-Machine Teaming (DP200103582) and the Centre for Data Science, QUT.

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  • Published in

    cover image ACM Conferences
    CHI EA '24: Extended Abstracts of the 2024 CHI Conference on Human Factors in Computing Systems
    May 2024
    4761 pages
    ISBN:9798400703317
    DOI:10.1145/3613905

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