ABSTRACT
The advances in the area of interactive systems are unquestionable. New multi-modal, multi-user, multi-device/screen interaction and interaction techniques, new development methods and processes to improve the development of interactive systems, and so on, have been widely proposed by the community. Using these approaches in the development of interactive systems for people with disabilities can be challenging and requires adapting, customizing, evolving and even defining new approaches. This is even more evident when advocating user-centered design. This second edition of this workshop aims to present and discuss the design, development, implementation, verification and validation of interactive systems for users with disabilities, whether permanent (visual, hearing, mobility impairments,...), evolutive (in the case of degenerative diseases such as Alzheimer and Parkinson) or temporary (situationally impaired people) both in the case of classical systems and in the context of ubiquitous and IoT applications.
Index Terms
- 2nd Workshop on Engineering Interactive Computing Systems for People with Disabilities
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