ABSTRACT
The existing human action recognition methods have imperfect models, resulting in low recognition accuracy, lack of famous teacher resources, shortage of judges, and strong subjectivity in competition and test scoring. Based on Kinect 2.0, through Unity3D program development and 3D character model development, this system designs innovative continuous action algorithms ( mainly including segmented depth search method and weighted matching method), and realizes Chinese martial arts action demonstration, standard action entry, martial arts action scoring and other functions
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Index Terms
- 3D Body Sensor-Based Martial Arts Demonstration and Teaching System
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