ABSTRACT
This paper proposes applying principles of human causal reasoning to graphical interface design to make interfaces more intuitive. In particular, we present a design guideline for making graphical interfaces consistent with causal temporal order and demonstrate its effectiveness in an experiment where participants solve a puzzle with a novel interface. We also present preliminary results of its application to a text formatting task and propose several other causal principles that are directly applicable to interface design.
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Index Terms
- Causal temporal order in HCI
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