Leveraging digitalization and people-centeredness: an investigation of the attractiveness of Italian museums and cultural institutions

Rocco Palumbo (Department of Management and Law, University of Rome Tor Vergata, Roma, Italy)

Journal of Cultural Heritage Management and Sustainable Development

ISSN: 2044-1266

Article publication date: 13 November 2023

269

Abstract

Purpose

The evolving visitors' expectations and the unfolding digital transformation compel rethinking on the service offering of museums and cultural institutions. Although digitalization and people-centeredness are widely exploited to enhance the visiting experience, there is limited evidence of their implications on organizational attractiveness. The article investigates this issue, examining the service attributes that entice visitors.

Design/methodology/approach

The study collected secondary data from the latest census study by the Italian Institute of Statistics on museums and cultural institutions. Two hierarchical regression models have been run on a sample of large publicly owned organizations (n = 312) to identify the service factors that were most effective in attracting Italian and foreign visitors.

Findings

Museums and cultural institutions undergoing a digital transformation were more effective in attracting visitors. The delivery of virtual tours and online events captivated the Italian audience. Foreigners appreciated the opportunity to use applications augmenting the on-site visit.

Practical implications

Digitalization and people-centeredness improve the attractiveness of museums and cultural institutions. Using digital channels to engage visitors fosters their desire to interact with cultural heritage. Furthermore, digitalization enriches the on-site visit, expanding conventional services with virtuality. However, the adverse effects on cultural heritage should be carefully handled.

Originality/value

This study highlights the service attributes that add to the attractiveness of museums and cultural institutions, enabling them to engage visitors and improve the visiting experience.

Keywords

Citation

Palumbo, R. (2023), "Leveraging digitalization and people-centeredness: an investigation of the attractiveness of Italian museums and cultural institutions", Journal of Cultural Heritage Management and Sustainable Development, Vol. ahead-of-print No. ahead-of-print. https://doi.org/10.1108/JCHMSD-06-2023-0072

Publisher

:

Emerald Publishing Limited

Copyright © 2023, Rocco Palumbo

License

Published by Emerald Publishing Limited. This article is published under the Creative Commons Attribution (CC BY 4.0) licence. Anyone may reproduce, distribute, translate and create derivative works of this article (for both commercial and non-commercial purposes), subject to full attribution to the original publication and authors. The full terms of this licence may be seen at http://creativecommons.org/licences/by/4.0/legalcode


1. Introduction

Two challenges affect the functioning of museums and cultural institutions (Kotler and Kotler, 2000). The pledge to protect and preserve the integrity of cultural heritage (Gilmore and Rentschler, 2002) is compounded by the need to enhance organizational attractiveness (Silberberg, 1995). Redefining the space and contents of the service offering is crucial to advance the museums and cultural institutions to entice the audience (Di Pietro et al., 2015). This is especially true after the COVID-19 pandemic (Agostino et al., 2020), which altered visitors' attitudes and behaviors (Tranta et al., 2021). Enriching the service offering empowers museums and cultural institutions to address the evolving expectations of the audience (Goulding, 2000), which is increasingly interested in personal identification and cultural entertainment (Sheng and Chen, 2012). Furthermore, it allows museums and cultural institutions to improve their impact on social inclusion (Pencarelli et al., 2017), stimulating visitors' engagement with the cultural heritage (Sandell, 1998).

Scholars and practitioners agree on the need to reframe the service offering of museums and cultural institutions, acknowledging that service quality drives attractiveness (Brida et al., 2016). However, little is known about the factors underpinning the organizational ability to entice the audience (Magliacani and Sorrentino, 2022). Co-creation (Fu et al., 2015), digitalization (Trunfio and Campana, 2020) and authenticity (Gronemann et al., 2015) are usually discussed as fundamental ingredients of the recipe for organizational attractiveness. Previous research highlighted that these ingredients nurture the visitors' desire to access and enjoy cultural services (Greffe et al., 2017). Co-creation practices enacted by digitalization improve the visitors' experience, paving the way for increased perceptions of authenticity and attractiveness (Antón et al., 2018). Digital transformation augments the service exchange (Errichiello et al., 2019), adding to the audience's ability to feel the authenticity of cultural heritage and co-produce value before, during and after the visit (Kuflik et al., 2015).

The attempts to shed light on the service attributes that encourage or deter people from visiting museums and cultural institutions have led to inconsistent findings (e.g. Del Chiappa et al., 2014; Su and Teng, 2018). Value co-creation involves embracing a people-centered perspective and enacting an immersive visiting experience (Scarso, 2021). Live events, shows, conferences, seminars and laboratories targeted at particular audience groups enhance the visit and nourish the visitors' interest (Mencarelli et al., 2010). However, they can be perceived as a drift towards consumerism, thus threatening the authenticity of the visiting experience (Chhabra, 2008). Digitalization can be exploited to improve the service experience and facilitate contact with cultural heritage (Trunfio et al., 2022), boosting visitors' satisfaction (Hede et al., 2014). Beyond advancing the appreciation of cultural heritage (Fenu and Pittarello, 2018), digitalization might undermine its authenticity, adversely affecting organizational attractiveness (Massari et al., 2022). The pervasiveness of digital tools enables museums and cultural institutions to create digital twins and attract virtual visitors, overcoming physical barriers and constraints (Sundar et al., 2015). Nevertheless, translating the visiting experience in the digital environment involves a disconnect between the visitor and the cultural heritage (Wolf et al., 2018), impairing authenticity (Evrard and Krebs, 2018).

Ambiguity about how people-centeredness, digitalization and authenticity interact and affect the attractiveness of museums and cultural institutions generates a knowledge gap, preventing us from identifying the approaches and practices that attract visitors. This article aims to fill such a gap, providing evidence on the service improvement initiatives that most effectively enhance the attractiveness of museums and cultural institutions. The following research question (RQ) inspired this study.

RQ.

Do people-centeredness and digitalization increase the ability of museums and cultural institutions to attract visitors?

The article proceeds as follows. The next session outlines the conceptual framework, formalizing the research hypotheses tested in our empirical analysis. The methodological note then reported, presenting the sample involved in this research. The findings are described in the fourth section. They are critically discussed in the fifth section, which paves the way for conceptual and practical implications, as argued in the concluding paragraph.

2. Conceptual framework

Institutional, social and technological transformations reshape demands and expectations toward museums and cultural institutions (Sheng and Chen, 2012). Their evolution from entities devoted to heritage protection to public spaces where the audience needs come first fosters a shift toward people-centeredness (Van Aalst and Boogaarts, 2002), reconfiguring their societal role (Brida et al., 2016). At the same time, technological developments facilitate the integration of visitors' desire to connect with cultural heritage and search for entertainment (Grinter et al., 2002). Within this scenario, museums and cultural institutions are compelled to redesign their service offerings to attract visitors and fully address their value expectations (Palumbo, 2022).

Previous research attempted to reveal the service factors that determine the ability of museums and cultural institutions to entice the audience (Collins et al., 2009) and engage visitors (Manna and Palumbo, 2018). Embracing a socio-technical perspective (Batt, 2017) and acknowledging that digital transformation prompts a transformation of museums and cultural institutions according to a people-centered view (Chen, 2007), three main transitions reframe the visiting experience (Cheng et al., 2023). The unfolding digitization prompts greater responsiveness to the evolving needs of the audience, enriching the contents of the on-site visits with digital tools and technologies (Raimo et al., 2022). Moreover, museums and cultural institutions are more prone to act as experience generators to cope with their dual role of protecting cultural heritage and serving the public (Hein, 2016). Lastly, virtualizing the service offering creates new touchpoints with the audience: digitalizing the physical encounter (Marín-Morales et al., 2019), it advances the organizational attractiveness toward virtual visitors (Beer, 2015).

Digital tools and applications can be exploited to enrich the on-site visit, adding to the service experience of physical visitors (Sakkopoulos et al., 2015). Previous research stressed that using applications and mobile devices aggrandizes the service experience, facilitating the personalization of the interaction with the cultural heritage (Carvajal-Trujillo et al., 2021). Although digitalizing the service encounter could have side effects on the visit, provoking visitors' isolation and intrusiveness of digital tools in the appreciation of cultural heritage (Rhee and Choi, 2015), it creates new spaces and ways to extract value from museums and cultural institutions (Weilenmann et al., 2013). Accompanying the visitor during the service experience and enriching the touchpoints with the organization (Koukoulis and Koukopoulos, 2016), digital technologies enact an engaging space (Bailey-Ross et al., 2016), which attracts the audience to the service offering (Palumbo et al., 2022). In line with these considerations, it is hypothesized that:

H1.

Supplementing the on-site visiting experience with digital tools and applications increases the attractiveness of museums and cultural institutions.

Alongside reshaping the content of the on-site visit with digital tools and applications, museums and cultural institutions could embrace a people-centered perspective to establish new value bonds with the audience (Siu et al., 2013). Seminars, meetings and conferences are valuable in creating a meaningful dialogue with the public (Dean, 2013), enhancing the museums and cultural institutions' ability to entice the audience (Manna and Palumbo, 2018). Similarly, shows, live events and cultural promotion initiatives comply with the visitors' evolving expectations (O'Connor and Collins, 2021). Adopting a pedagogical approach to address the learning needs of particular audience groups, such as children and young people, further increases the attractiveness of museums and cultural institutions (Allen, 2004). Such services encapsulate an edutainment perspective in the design of the service offering (Tran, 2007) which fits the institutional aim to protect and promote cultural heritage (Blake, 2018). Embracing a people-centered view, cultural institutions and museums stick to a service-dominant logic (Vargo and Lusch, 2012). It dramatically increases their ability to establish a dialogue with visitors and engage them in a co-creating experience, improving the appreciation of the cultural heritage's authenticity (Thyne and Hede, 2016). From this point of view, it is assumed that:

H2.

Introducing people-centered services increases the museums and cultural institutions' ability to attract visitors.

Digitalization facilitates reframing the service offering according to a smart perspective (Yang and Zhang, 2022). It expands organizational boundaries and contextualizes the service offering in the virtual domain, enlarging the spaces of interaction with the visitors (Perry et al., 2017). People can remotely access cultural heritage through individual and guided virtual tours (Loaiza Carvajal et al., 2020). Such tours can be targeted to the general public or to specific audience groups, such as disadvantaged people who face constraints that prevent them from physically accessing the cultural institution (Beauchet et al., 2022). Furthermore, the virtual environment can host online laboratories, conferences and seminars focusing on cultural heritage-related issues (Aiello et al., 2019; Tserklevych et al., 2021). Beyond enacting a new service environment, the virtual domain empowers museums and cultural institutions to contact and engage a larger audience (Esposito and Ricci, 2021; Nisiotis et al., 2019). This could positively affect organizational attractiveness, stimulating the willingness of virtual visitors to experience the cultural heritage on-site (Kamariotou et al., 2021). Coherently with these considerations, it is assumed that:

H3.

The design of virtual services that expand the boundaries of museums and cultural institutions advances their attractiveness to the audience.

We designed an empirical study to test the research hypotheses reported above and shed light on the factors determining the ability of museums and cultural institutions to attract visitors. Details on the study design and methods are reported below.

3. Study design and methods

Secondary data were collected from the latest census study of the Italian Institute of Statistics (ISTAT) on museums and cultural institutions operating in Italy (ISTAT, 2023). Data are made available by ISTAT under a Creative Common license (CC BY 3.0 IT). The authors have conducted all statistical elaborations without the involvement of the ISTAT, to which the evidence reported in this article should not be attributed.

To collect consistent and reliable evidence on the factors determining the organizational ability to attract visitors and avoid size-generated biases, we exclusively included museums and cultural institutions employing at least ten people in our sample. Moreover, only publicly owned entities were contemplated to escape the ambiguity produced by considering different forms of ownership. This allowed us to minimize distortion in interpreting the study findings, which could be extended to similar organizations operating in other geographic settings. Lastly, we removed from our sample all the cultural institutions open to the public for less than 100 days a year. This exclusion criterion permitted us to pay attention to museums and cultural institutions that were not predominantly focused on conservation and promoted access to their cultural heritage. In sum, our sample consisted of 312 publicly owned cultural institutions, whose attributes are reported in Table 1.

Museums represented most of the entities involved in this study (65.1%), followed by monuments (17.9%) and archaeological parks (17%). About half of the sample consisted of institutions owned by the central state (48.1%). Most organizations were managed directly by the owner (85.9%), and only a limited group was steered by an external contractor (14.1%). The different geographic areas of Italy were evenly represented, with Northern Italy accounting for a third of the sample (34%) and the remaining part being fairly distributed in Central Italy (21.5%), Southern Italy (17.9%) and main Italian islands (19.6%). On average, the units of analysis employed 28 people (σ = 26) and were open for 235 days (σ = 48). Only 1 in 10 entities stack to a free access scheme (10.3%), while most had an entry ticket (89.7%). On average, 42,841 Italians (σ = 102,754) and 22,708 foreigners (σ = 80,730) visited the units of analysis throughout 2021.

Table 2 illustrates the study variables. The number of people who accessed cultural institutions during 2021 was used as a proxy to gauge organizational attractiveness. A logarithmic transformation was applied to normalize the distribution and improve statistical elaborations. Three groups of independent variables were considered according to the conceptual framework articulated above. First, in coherence with Hp. 1, we focused on supplementary digital services (SDS) arranged to enrich the content of the on-site visit. We explored whether the units of analysis: (1) developed applications for mobile devices (SDS_1), (2) arranged multimedia stages based on virtual/augmented reality (SDS_2) and (3) loaned tablets and mobile devices (SDS_3) to improve the visitors' appreciation of cultural heritage. Second, in line with Hp. 2, we investigated the provision of people-centered services (PCS) to expand the service offering. More specifically, we evaluated the participation of cultural institutions in: (1) designing pedagogical activities and teaching laboratories (PCS_1), (2) hosting seminars, conferences and meetings (PCS_2) and (3) arranging live events and shows to promote cultural heritage (PCS_3). Third, following Hp. 3, we examined the delivery of virtual services (VS). Alongside the arrangement of individual virtual tours (VS_1) and guided virtual tours (VS_2), we assessed the implementation of virtual teaching laboratories (VS_3) and the organization of online seminars, meetings and conferences (VS_4). These variables were dichotomous, with “1” indicating that they were realized and “0” indicating that they were not realized.

A hierarchical regression model has been designed to test the research hypotheses. In the first step, we included in the regression analysis the type of ownership, the management approach, the geographic location and the access modality. In the second step, we added the variables related to SDS and PCS, which focused on initiatives intended to enrich the on-site visit. In the third and last step, we introduced the items pertaining to VS to account for the virtualization of the service offering. We ran two models focused on Italian (Model 1) and foreign visitors (Model 2). This allowed us to check the consistency of the findings and obtain dependable evidence of the drivers of organizational attractiveness.

4. Findings

The institutions involved in our analysis were concerned with enhancing the content of their on-site service offering with digital tools and technologies. A third of the sample developed applications for mobile devices (31.8%). Moreover, about 3 in 10 arranged multimedia stages exploiting virtual and/or augmented reality (29.8%). A limited number of cultural institutions loaned tablets and mobile devices to improve the visitors' experience (7.8%). The units of analysis were interested in designing and providing people-centered services to enrich their exchange with the audience. More than half of them introduced pedagogical activities and teaching laboratories into their service offering (57.9%). In addition, most institutions organized seminars, meetings and conferences (66.9%) and held live shows and events to promote cultural heritage (70.4%). Virtualization was moderately exploited to create new channels to interact with the visitors. A third of the sample delivered virtual tours (35%) and organized guided visits online (33.8%). Web channels were used to broadcast online seminars, meetings and conferences (41.8%). Pedagogical activities were less commonly arranged in the digital environment (27%).

Table 3 reports the results of Model 1, which focused on Italian visitors. In the first step, geographic location (β = −0.31; significant at the 0.001 level) and the modality of access (β = −0.23; significant at the 0.05 level) were negatively related to organizational attractiveness. Institutions in southern Italy and those with a free access scheme reported fewer Italian visitors. Introducing SDS and PCS in the second step yielded a statistically significant improvement in the model. The availability of applications for mobile devices (β = 0.21; significant at the 0.01 level) and on-site seminars, meetings and conferences (β = 0.23; significant at the 0.01 level) added to the organizational ability to attract visitors. In the last step, the inclusion of VS in the regression analysis generated a further model improvement. Virtual tours (β = 0.31; significant at the 0.05 level) and online seminars, meetings and conferences (β = 0.19; significant at the 0.001 level) were positively and significantly associated with organizational attractiveness. Geographic location preserved its negative and statistically significant relationship with the number of Italian visitors (β = −0.26; significant at the 0.01 level). The access modality and the items related to SDS and PCS lost statistical significance. Therefore, Hp. 1 and Hp. 2 were rejected. However, we obtained partial support for Hp. 3. Virtualization of the service offering enhanced the ability of museums and cultural institutions to meet the evolving expectations of Italian visitors.

Table 4 shows the results of Model 2, which concerned the international audience. In the first step of the model, only geographic location was significantly related to the number of foreign visitors who accessed the cultural institutions (β = −0.27; significant at the 0.01 level). Institutions established in southern Italy were less attractive than their counterparts. Adding SDS and PCS in the second step of the regression analysis improved the model. Applications for mobile devices (β = 0.36; significant at the 0.001 level) and on-site seminars, meetings and conferences (β = 0.23; significant at the 0.05 level) contributed to enhancing the attractiveness toward the international audience. Also, the inclusion of VS implied an improvement in the model. Geographic location continued to be negatively and significantly associated with organizational attractiveness (β = −0.21; significant at the 0.05 level). The development of mobile device applications to advance the visiting experience was positively and significantly associated with the number of visitors (β = 0.31; significant at the 0.01 level). Furthermore, online seminars, meetings and conferences increased the international attractiveness of cultural institutions (β = 0.31; significant at the 0.001 level). Hence, Hp. 1 and Hp. 3 were partially supported, while Hp. 2 was rejected. Augmenting the visiting experience with digital applications and arranging online seminars, meetings and conferences boosted the cultural institutions' ability to entice international visitors.

5. Discussion

The study findings provide intriguing insights to advance our understanding of how museums and cultural institutions can redesign their service offerings to thrive in an increasingly complex and challenging environment (Palumbo, 2022). Reconfiguring the visiting experience through digitalization and value co-creation is vital to accompany the institutional shift from a focus on custodial activities to a concern for attracting and enticing the audience (Blasco López et al., 2019; Gilmore and Rentschler, 2002). This involves embracing a people orientation to anticipate the visitors' evolving needs (Camarero Izquierdo and José Garrido Samaniego, 2007) and establish a co-creating relationship with the audience (Thyne and Hede, 2016).

Previous research emphasized the role of digitalization in enhancing the value delivered by museums and cultural institutions (Raimo et al., 2022). However, we found limited evidence of the impact of digitalization on organizational attractiveness (Geismar, 2021). Italian visitors did not seem to be captivated by the reconfiguration of the visiting experience with digital technologies. International visitors were enticed by the availability of mobile devices that enhanced their appreciation of cultural heritage. However, they seemed to be not interested in multimedia stages based on virtual reality or augmented reality. These findings stress that the digitalization of the service experience should be implemented by preserving the authenticity of the cultural heritage (Baratta et al., 2022), avoiding that the pervasiveness of digital technologies undermines the contact with cultural heritage (Evrard and Krebs, 2018). This calls for handling authenticity amidst the digital transformation of museums and cultural institutions, preserving cultural heritage in an increasingly immaterial world (Shehade and Stylianou-Lambert, 2020).

It is worth noting that the delivery of people-centered services was not found to be associated with organizational attractiveness. Although complementing the conventional value proposition of museums and cultural institutions (Wu and Li, 2015), people-centered services are only indirectly related to their core offering (Hooper-Greenhill, 2000). Therefore, embracing a people-centered view may not be enough to advance the visiting experience by leveraging emotions and feelings of authenticity (Forgas-Coll et al., 2017). This is especially true when these services result from a loose strategy to attract new visitors, overlooking the fit between the service offering and the cultural heritage (Palumbo et al., 2022). Alternatively, virtualizing the service offering increased the attractiveness of museums and cultural institutions to national and international audiences. Recontextualizing the visiting experience in the cyber-physical landscape is consistent with adopting an open perspective in the configuration of the service exchange with the audience (Tanasi et al., 2021). Virtualization modernizes the relationship with the visitors (Camps-Ortueta et al., 2021), activating new ways of interacting with the audience and pushing forward organizational attractiveness (Massari et al., 2022).

The study findings should be read in light of the limitations that affect this research. Our analysis was exclusively focused on Italian museums and cultural institutions. Therefore, it is impossible to claim the international generalizability of the results. However, we investigated a representative sample of large, publicly-owned cultural institutions operating in Italy, which provided reliable evidence of the service factors generating organizational attractiveness. The dataset's cross-sectional nature compromises the robustness of our study, preventing us from maintaining a longitudinal relationship between the study variables. Lastly, but importantly, the secondary data used in this research were collected in 2021. Hence, there is the risk that the aftermath of the Covid-19 pandemic influenced the study findings.

Despite these limitations, the implications are twofold. Museums and cultural institutions should handle the digital shift as a two-edged sword. Although digitalization is crucial to modernize the service offering and captivate an international audience, it could undermine the cultural institutions' attractiveness if no precautions are taken to protect cultural heritage. The digital transition might impoverish visitors' emotions and feelings, reducing the quality of the visiting experience. Tailored change management initiatives should be implemented to increase the capacity of museums and cultural institutions to attract and retain visitors through digitalization. On the one hand, joint optimization should be sought between the physical and the virtual contents of the visiting experience, aligning digital tools and technologies with the components of the conventional service offering. On the other hand, museums and cultural institutions should leverage digital technologies to create value co-creation opportunities. Far from virtualizing cultural heritage, digital tools should empower visitors, enabling them to fully appreciate its authenticity.

More research is required to advance our understanding of the factors that influence the attractiveness of museums and cultural institutions. Extending this study to other countries is needed to verify the dependability and gauge their generalizability. Besides, longitudinal studies are necessitated to obtain reliable and robust evidence of the drivers of organizational attractiveness. Finally, in-depth qualitative analyses should be performed to examine visitors' reactions to embedding digital technologies in the service offering of museums and cultural institutions.

6. Conclusions

Museums and cultural institutions face significant challenges in addressing the evolving expectations of the audience. Reconfiguring the service offering is needed to advance the organizational ability to thrive in an increasingly turbulent environment. Digitalization is key to modernizing the content of the visiting experience and engaging the audience. For this to happen, the digital transition should be managed by adopting an empowerment perspective, enabling visitors to perceive the authenticity of cultural heritage. Digital technologies that intermediate the contact between visitors and the cultural heritage are likely to undermine the quality of the service experience and disengage visitors. Therefore, attention should be paid to the alignment between the service offering's digitalization and the cultural heritage, relying on visitors' emotions and feelings to attract and entice them.

The attributes of the study sample (n = 312)

VariableTotal
No.%
Type of cultural institution
Museum20365.1
Archaeological park5317
Monument5617.9
Ownership
Central state16248.1
Local public entities14044.9
Other107
Geographic location
North-western Italy4012.8
North-eastern Italy6621.2
Central Italy8928.5
Southern Italy5617.9
Main Italian Islands6119.6
No. of visitors (2021)
5.000 or less6219.9
Between 5.001 and 10.0005417.3
Between 10.001 and 50.00012038.5
Between 50.001 and 100.000247.7
Between 100.001 and 500.0004614.7
More than 500.00061.9
No. of employees
Between 10 and 15 employees5216.7
Between 16 and 20 employees6520.8
Between 21 and 30 employees6019.2
Between 31 and 50 employees6320.2
51 employees and more7223.1
Modality of access
Free access3210.3
Entry ticket28089.7
Form of management
Direct management26885.9
Indirect management4414.1

Source(s): Authors' own creation

The study measures

Variable (ID)ItemsScale/codeDescriptive statistics
Obs.µσ
Independent variables
Supplementary digital services (SDS)Applications for tablets and smartphones advancing the on-site visit (SDS_1)0 = Absence of the SDS
1 = Implementation of the SDS
3080.320.47
Multimedia stages based on virtual/augmented reality enhancing the exhibition (SDS_2)3080.300.46
Loaning tablets and mobile devices to visitors (SDS_3)3070.080.27
People-centered services (PCS)Pedagogical activities and teaching laboratories (PCS_1)0 = Absence of the PCS
1 = Implementation of the PCS
3110.580.49
Seminars, meetings and conferences (PCS_2)3110.670.47
Live events, cultural promotion initiatives and shows (PCS_3)3110.700.46
Virtual services (VS)Individual virtual tours (VS_1)0 = Absence of the VS
1 = Implementation of the VS
3110.350.48
Guided virtual tours (VS_2)3110.340.47
Web-based teaching laboratories (VS_3)3110.270.44
Online seminars, meetings and conferences (VS_4)3110.420.49
Dependent variables
No. of Italian visitors (Vis_It)Number of Italian visitors who visited the cultural institution on-site in 2021Continuous variable31242.842102.754
No. of foreign visitors (Vis_Int)Number of foreign visitors who visited the cultural institution on-site in 2021Continuous variable30722.70880.730

Source(s): Authors' own creation

The study results – model 1

Outcome: Vis_It
Model summary
ModelRR2Adj. R2Estimate's SEChange statisticsDurbin–Watson
R2 changeF changedf1df2Sig. F change
10.270.070.060.630.076.0442960.000
20.380.140.120.610.073.9662900.001
30.460.210.170.590.076.0542860.0001.59
ANOVA
ModelSum of squaresdfMean squareFSig.
1Regression9.6442.416.040.000
Residual118.212960.40
Total127.85300
2Regression18.59101.864.930.000
Residual109.262900.38
Total127.85300
3Regression27.12141.945.500.000
Residual100.732860.35
Total127.85300
Coefficients
ModelUnstandardized coef.Standardized coef.tSig.Collinearity statistics
βSEβToleranceVIF
1Const4.230.070 60.0830.000
Ownership (1 = State owned)0.060.0780.0470.7930.4280.8781.139
Management approach (1 = Indirect)−0.060.111−0.031−0.5170.6060.8751.143
Geographic location (1 = Southern Italy)***−0.310.076−0.229−4.0340.0000.9701.031
Modality of access (1 = Free entry)*−0.230.120−0.111−1.9680.0500.9781.023
2Const3.940.10 39.130.000
Ownership (1 = State owned)0.060.080.050.810.4160.851.18
Type of management (1 = Indirect)−0.030.11−0.02−0.300.7670.851.17
Geographic location (1 = Southern Italy)***−0.330.08−0.24−4.290.0000.911.09
Modality of access (1 = Free entry)−0.180.12−0.09−1.580.1160.961.05
SDS_1**0.210.080.152.650.0090.901.11
SDS_2−0.010.08−0.01−0.100.9200.911.09
SDS_3−0.020.14−0.01−0.110.9110.931.07
PCS_1−0.030.08−0.02−0.310.7570.821.22
PCS_2**0.230.080.172.740.0060.811.24
PCS_30.120.080.081.430.1540.871.15
3Const3.890.10 39.650.000
Ownership (1 = State owned)0.050.070.040.690.4890.8251.213
Type of management (1 = Indirect)−0.050.11−0.03−0.500.6190.8491.178
Geographic location (1 = Southern Italy)**−0.260.08−0.19−3.330.0010.8351.198
Modality of access (1 = Free entry)−0.160.11−0.08−1.440.1510.9531.049
SDS_10.160.080.111.930.0540.8151.227
SDS_2−0.070.08−0.05−0.890.3710.8681.152
SDS_3−0.010.13−0.01−0.030.9800.9231.084
PCS_1−0.080.08−0.06−1.020.3070.7861.272
PCS_20.140.080.101.660.0980.7511.332
PCS_30.070.080.050.860.3930.8511.175
VS_1*0.190.090.142.200.0290.6581.521
VS_2−0.010.09−0.01−0.060.9560.6341.576
VS_3−0.020.09−0.02−0.240.8120.6621.511
VS_4***0.310.080.243.870.0000.7381.356

Note(s): *Significant at the 0.05 level; **Significant at the 0.01 level; ***Significant at the 0.001 level; Significant at the 0.10 level

Source(s): Authors' own creation

The study results – model 2

Outcome: Vis_Int
Model summary
ModelRR2Adj. R2Estimate's SEChange statisticsDurbin–Watson
R2 changeF changedf1df2Sig. F change
10.220.050.030.780.053.6342960.007
20.340.110.090.760.073.6462900.002
30.410.170.130.740.054.5442860.0011.48
ANOVA
ModelSum of squaresdfMean squareFSig.
1Regression8.9142.233.630.007
Residual181.732960.61
Total190.63300
2Regression21.63102.163.710.000
Residual169.012900.58
Total190.63300
3Regression31.73142.274.0800.000
Residual158.912860.56
Total190.63300
Coefficients
ModelUnstandardized coef.Standardized coef.tSigCollinearity statistics
βSEβToleranceVIF
1Const3.670.09 42.060.000
Ownership (1 = State owned)0.070.100.050.770.4400.881.14
Type of management (1 = Indirect)−0.120.14−0.05−0.910.3650.871.14
Geographic location (1 = Southern Italy)**−0.270.09−0.16−2.820.0050.971.03
Modality of access (1 = Free entry)−0.260.15−0.10−1.760.0790.981.02
2Const3.440.13 27.510.000
Ownership (1 = State owned)0.070.100.050.770.4410.8501.176
Type of management (1 = Indirect)−0.060.14−0.03−0.460.6420.8511.175
Geographic location (1 = Southern Italy)**−0.290.09−0.17−3.030.0030.9141.094
Modality of access (1 = Free entry)−0.220.15−0.08−1.480.1390.9571.045
SDS_1***0.360.100.213.610.0000.8991.112
SDS_2−0.020.10−0.01−0.140.8850.9141.094
SDS_3−0.150.17−0.05−0.920.3600.9341.071
PCS_1−0.120.10−0.07−1.210.2290.8201.220
PCS_2*0.230.110.132.180.0300.8071.239
PCS_30.060.100.030.560.5770.8731.146
3Const3.400.12 27.580.000
Ownership (1 = State owned)0.060.090.040.630.5290.8251.213
Type of management (1 = Indirect)−0.080.13−0.04−0.630.5260.8491.178
Geographic location (1 = Southern Italy)*−0.210.10−0.13−2.210.0280.8351.198
Modality of access (1 = Free entry)−0.210.14−0.08−1.480.1390.9531.049
SDS_1**0.310.100.183.040.0030.8151.227
SDS_2−0.080.10−0.05−0.840.4040.8681.152
SDS_3−0.160.16−0.05−0.970.3310.9231.084
PCS_1−0.150.10−0.09−1.550.1210.7861.272
PCS_20.130.110.071.190.2350.7511.332
PCS_30.020.100.010.180.8550.8511.175
VS_10.130.110.081.220.2230.6581.521
VS_20.120.120.071.020.3090.6341.576
VS_3−0.220.12−0.13−1.900.0580.6621.511
VS_4***0.310.080.243.870.0000.7381.356

Note(s): *Significant at the 0.05 level; **Significant at the 0.01 level; ***Significant at the 0.001 level; Significant at the 0.10 level

Source(s): Authors' own creation

References

Agostino, D., Arnaboldi, M. and Lampis, A. (2020), “Italian state museums during the COVID-19 crisis: from on-site closure to online openness”, Museum Management and Curatorship, Vol. 35 No. 4, pp. 362-372, doi: 10.1080/09647775.2020.1790029.

Aiello, D., Fai, S. and Santagati, C. (2019), “Virtual museums as a means for promotion and enhancement of cultural heritage”, The International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, Vols XLII-2/W15, pp. 33-40, doi: 10.5194/isprs-archives-XLII-2-W15-33-2019.

Allen, S. (2004), “Designs for learning: studying science museum exhibits that do more than entertain”, Science Education, Vol. 88 No. S1, pp. S17-S33, doi: 10.1002/sce.20016.

Antón, C., Camarero, C. and Garrido, M.-J. (2018), “Exploring the experience value of museum visitors as a co-creation process”, Current Issues in Tourism, Vol. 21 No. 12, pp. 1406-1425, doi: 10.1080/13683500.2017.1373753.

Bailey-Ross, C., Gray, S., Ashby, J., Terras, M., Hudson-Smith, A. and Warwick, C. (2016), “Engaging the museum space: mobilizing visitor engagement with digital content creation”, Digital Scholarship in the Humanities, fqw041, doi: 10.1093/llc/fqw041.

Baratta, R., Bonfanti, A., Cucci, M.G. and Simeoni, F. (2022), “Enhancing cultural tourism through the development of memorable experiences: the ‘Food Democracy Museum’ as a phygital project”, Sinergie Italian Journal of Management, Vol. 40 No. 1, pp. 213-236, doi: 10.7433/s117.2022.10.

Batt, C. (2017), “Long-term digital strategy: do it once, do it right”, Information and Learning Sciences, Vol. 118 Nos 5/6, pp. 331-335, doi: 10.1108/ILS-06-2017-0058.

Beauchet, O., Matskiv, J., Galery, K., Goossens, L., Lafontaine, C. and Sawchuk, K. (2022), “Benefits of a 3-month cycle of weekly virtual museum tours in community dwelling older adults: results of a randomized controlled trial”, Frontiers in Medicine, Vol. 9, 969122, doi: 10.3389/fmed.2022.969122.

Beer, S. (2015), “Digital heritage museums and virtual museums”, Proceedings of the 2015 Virtual Reality International Conference, presented at the VRIC ’15: Virtual Reality International Conference - Laval Virtual 2015, ACM, Laval France, pp. 1-4, doi: 10.1145/2806173.2806183.

Blake, J. (2018), “Museums and safeguarding intangible cultural heritage - facilitating participation and strengthening their function in society”, International Journal of Intangible Heritage, Vol. 13 No. 1, pp. 18-32.

Blasco López, M.F., Recuero Virto, N. and San-Martín, S. (2019), “The cornerstones of museum performance. A cross-national analysis”, Museum Management and Curatorship, Vol. 34 No. 2, pp. 211-233, doi: 10.1080/09647775.2018.1516562.

Brida, J.G., Meleddu, M. and Pulina, M. (2016), “Understanding museum visitors' experience: a comparative study”, Journal of Cultural Heritage Management and Sustainable Development, Vol. 6 No. 1, pp. 47-71, doi: 10.1108/JCHMSD-07-2015-0025.

Camarero Izquierdo, C. and José Garrido Samaniego, M. (2007), “How alternative marketing strategies impact the performance of Spanish museums”, Journal of Management Development, Vol. 26 No. 9, pp. 809-831, doi: 10.1108/02621710710819311.

Camps-Ortueta, I., Deltell-Escolar, L. and Blasco-López, M.-F. (2021), “New technology in museums: AR and VR video games are COMIN”, Communication and Society, pp. 193-210, doi: 10.15581/003.34.2.193-210.

Carvajal-Trujillo, E., Molinillo, S. and Liébana-Cabanillas, F. (2021), “Determinants and risks of intentions to use mobile applications in museums: an application of fsQCA”, Current Issues in Tourism, Vol. 24 No. 9, pp. 1284-1303, doi: 10.1080/13683500.2020.1780200.

Chen, H.-L. (2007), “A socio-technical perspective of museum practitioners' image-using behaviors”, Electronic Library, Vol. 25 No. 1, pp. 18-35, doi: 10.1108/02640470710729092.

Cheng, A., Ma, D., Pan, Y. and Qian, H. (2023), “Enhancing museum visiting experience: investigating the relationships between augmented reality quality, immersion, and TAM using PLS-SEM”, International Journal of Human–Computer Interaction, Published online ahead of print, doi: 10.1080/10447318.2023.2227832.

Chhabra, D. (2008), “Positioning museums on an authenticity continuum”, Annals of Tourism Research, Vol. 35 No. 2, pp. 427-447, doi: 10.1016/j.annals.2007.12.001.

Collins, A., Cowell, R. and Flynn, A. (2009), “Evaluation and environmental governance: the institutionalisation of ecological footprinting”, Environment and Planning A: Economy and Space, Vol. 41 No. 7, pp. 1707-1725, doi: 10.1068/a4124.

Dean, D. (2013), “Telling stories, raising awareness, creating opportunities for change: exhibition proposals for the Canadian Museum for Human Rights”, Peace and Conflict: Journal of Peace Psychology, Vol. 19 No. 4, pp. 349-352, doi: 10.1037/a0034601.

Del Chiappa, G., Andreu, L. and G. Gallarza, M. (2014), “Emotions and visitors' satisfaction at a museum”, International Journal of Culture, Tourism and Hospitality Research, Vol. 8 No. 4, pp. 420-431, doi: 10.1108/IJCTHR-03-2014-0024.

Di Pietro, L., Guglielmetti Mugion, R., Mattia, G. and Renzi, M.F. (2015), “Cultural heritage and consumer behaviour: a survey on Italian cultural visitors”, Journal of Cultural Heritage Management and Sustainable Development, Vol. 5 No. 1, pp. 61-81, doi: 10.1108/JCHMSD-03-2013-0009.

Errichiello, L., Micera, R., Atzeni, M. and Del Chiappa, G. (2019), “Exploring the implications of wearable virtual reality technology for museum visitors' experience: a cluster analysis”, International Journal of Tourism Research, Vol. 21 No. 5, pp. 590-605, doi: 10.1002/jtr.2283.

Esposito, P. and Ricci, P. (2021), “Cultural organizations, digital Corporate Social Responsibility and stakeholder engagement in virtual museums: a multiple case study. How digitization is influencing the attitude toward CSR”, Corporate Social Responsibility and Environmental Management, Vol. 28 No. 2, pp. 953-964, doi: 10.1002/csr.2074.

Evrard, Y. and Krebs, A. (2018), “The authenticity of the museum experience in the digital age: the case of the Louvre”, Journal of Cultural Economics, Vol. 42 No. 3, pp. 353-363, doi: 10.1007/s10824-017-9309-x.

Fenu, C. and Pittarello, F. (2018), “Svevo tour: the design and the experimentation of an augmented reality application for engaging visitors of a literary museum”, International Journal of Human-Computer Studies, Vol. 114, pp. 20-35, doi: 10.1016/j.ijhcs.2018.01.009.

Forgas-Coll, S., Palau-Saumell, R., Matute, J. and Tárrega, S. (2017), “How do service quality, experiences and enduring involvement influence tourists' behavior? An empirical study in the Picasso and Miró museums in Barcelona: an empirical study in the Picasso and Miró museums”, International Journal of Tourism Research, Vol. 19 No. 2, pp. 246-256, doi: 10.1002/jtr.2107.

Fu, Y., Kim, S. and Zhou, T. (2015), “Staging the ‘authenticity’ of intangible heritage from the production perspective: the case of craftsmanship museum cluster in Hangzhou, China”, Journal of Tourism and Cultural Change, Vol. 13 No. 4, pp. 285-300, doi: 10.1080/14766825.2014.983439.

Geismar, H. (2021), “Museum + digital = ?”, in Geismar, H. and Knox, H. (Eds), Digital Anthropology, pp. 264-287, Abingdon, Routledge.

Gilmore, A. and Rentschler, R. (2002), “Changes in museum management: a custodial or marketing emphasis?”, Journal of Management Development, Vol. 21 No. 10, pp. 745-760, doi: 10.1108/02621710210448020.

Goulding, C. (2000), “The museum environment and the visitor experience”, European Journal of Marketing, Vol. 34 Nos 3/4, pp. 261-278, doi: 10.1108/03090560010311849.

Greffe, X., Krebs, A. and Pflieger, S. (2017), “The future of the museum in the twenty-first century: recent clues from France”, Museum Management and Curatorship, Vol. 32 No. 4, pp. 319-334, doi: 10.1080/09647775.2017.1313126.

Grinter, R.E., Aoki, P.M., Hurst, A., Szymanski, M.H., Thornton, J.D. and Woodruff, A. (2002), “Revisiting the visit: understanding how technology can shape the museum visit”, Proceedings of the ACM Conference on Computer Supported Cooperative Work, New Orleans, ACM, pp. 146-155.

Gronemann, S.T., Kristiansen, E. and Drotner, K. (2015), “Mediated co-construction of museums and audiences on Facebook”, Museum Management and Curatorship, Vol. 30 No. 3, pp. 174-190, doi: 10.1080/09647775.2015.1042510.

Hede, A.-M., Garma, R., Josiassen, A. and Thyne, M. (2014), “Perceived authenticity of the visitor experience in museums: conceptualization and initial empirical findings”, European Journal of Marketing, Vol. 48 Nos 7/8, pp. 1395-1412, doi: 10.1108/EJM-12-2011-0771.

Hein, H. (2016), “The matter of museums”, in Nolan, T.R. and Robinson, C. (Eds), Protecting The Objects And Serving The Public: an Ongoing Dialogue, Routledge, Taylor & Francis Group, Abingdon, pp. 179-187.

Hooper-Greenhill, E. (2000), “Changing values in the art museum: rethinking communication and learning”, International Journal of Heritage Studies, Vol. 6 No. 1, pp. 9-31, doi: 10.1080/135272500363715.

ISTAT (2023), Indagine Sui Musei e Le Istituzioni Similari, Istituto Italiano di Statistica, Rome.

Kamariotou, V., Kamariotou, M. and Kitsios, F. (2021), “Strategies for increasing visitors' interaction: the case of virtual museum and exhibitions”, in Sakas, D.P., Nasiopoulos, D.K. and Taratuhina, Y. (Eds), Business Intelligence and Modelling, Springer International, Cham, pp. 409-414, doi: 10.1007/978-3-030-57065-1_42.

Kotler, N. and Kotler, P. (2000), “Can museums be all things to all people?: missions, goals, and marketing's role”, Museum Management and Curatorship, Vol. 18 No. 3, pp. 271-287, doi: 10.1080/09647770000301803.

Koukoulis, K. and Koukopoulos, D. (2016), “Towards the design of a user-friendly and trustworthy mobile system for museums”, in Ioannides, M., Fink, E., Moropoulou, A., Hagedorn-Saupe, M., Fresa, A., Liestøl, G., Rajcic, V. and Grussenmeyer, P. (Eds), Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection, Springer International Publishing, Cham, Vol. 10058, pp. 792-802.

Kuflik, T., Wecker, A.J., Lanir, J. and Stock, O. (2015), “An integrative framework for extending the boundaries of the museum visit experience: linking the pre, during and post visit phases”, Information Technology and Tourism, Vol. 15 No. 1, pp. 17-47, doi: 10.1007/s40558-014-0018-4.

Loaiza Carvajal, D.A., Morita, M.M. and Bilmes, G.M. (2020), “Virtual museums. Captured reality and 3D modeling”, Journal of Cultural Heritage, Vol. 45, pp. 234-239, doi: 10.1016/j.culher.2020.04.013.

Magliacani, M. and Sorrentino, D. (2022), “Reinterpreting museums' intended experience during the COVID-19 pandemic: insights from Italian University Museums”, Museum Management and Curatorship, Vol. 37 No. 4, pp. 353-367, doi: 10.1080/09647775.2021.1954984.

Manna, R. and Palumbo, R. (2018), “What makes a museum attractive to young people? Evidence from Italy”, International Journal of Tourism Research, Vol. 20 No. 4, pp. 508-517, doi: 10.1002/jtr.2200.

Marín-Morales, J., Higuera-Trujillo, J.L., Greco, L., Guixeres, J., Llinares, C., Gentili, C., Scilingo, E.P., Alcañiz, M. and Valenza, M. (2019), “Real vs. immersive-virtual emotional experience: analysis of psycho-physiological patterns in a free exploration of an art museum”, Plos One, Vol. 14 No. 10, p. e0223881.

Massari, F.S., Del Vecchio, P. and Degl’innocenti, E. (2022), “Past for Future – museums as a digitalized ‘interaction platform’ for value co-creation in tourism destinations”, European Journal of Innovation Management. doi: 10.1108/EJIM-09-2022-0521.

Mencarelli, R., Marteaux, S. and Pulh, M. (2010), “Museums, consumers, and on‐site experiences”, Marketing Intelligence and Planning, Vol. 28 No. 3, pp. 330-348, doi: 10.1108/02634501011041453.

Nisiotis, L., Alboul, L. and Beer, M. (2019), “Virtual museums as a new type of cyber-physical-social system”, in De Paolis, L.T. and Bourdot, P. (Eds), Augmented Reality, Virtual Reality, and Computer Graphics, Springer International Publishing, Cham, Vol. 11614, pp. 256-263, doi: 10.1007/978-3-030-25999-0_22.

O'Connor, S. and Collins, L. (2021), “‘More than just a place to visit…’: an interview with Simon O’Connor, director, museum of literature Ireland”, Irish University Review, Vol. 51 No. 2, pp. 189-199, doi: 10.3366/iur.2021.0513.

Palumbo, R. (2022), “Enhancing museums' attractiveness through digitization: an investigation of Italian medium and large‐sized museums and cultural institutions”, International Journal of Tourism Research, Vol. 24 No. 2, pp. 202-215, doi: 10.1002/jtr.2494.

Palumbo, R., Ciasullo, M.V., Pellegrini, M.M., Caputo, A. and Turco, M. (2022), “Locally focused and digitally oriented: examining eco-museums’ digitization in a service quality management perspective”, The TQM Journal, Vol. 34 No. 3, pp. 398-417, doi: 10.1108/TQM-02-2021-0046.

Palumbo, R., Manna, R. and Cavallone, M. (2022), “The managerialization of museums and art institutions: perspectives from an empirical analysis”, International Journal of Organizational Analysis, Vol. 30 No. 6, pp. 1397-1418, doi: 10.1108/IJOA-10-2020-2438.

Pencarelli, T., Conti, E. and Splendiani, S. (2017), “The experiential offering system of museums: evidence from Italy”, Journal of Cultural Heritage Management and Sustainable Development, Vol. 7 No. 4, pp. 430-448, doi: 10.1108/JCHMSD-02-2017-0009.

Perry, S., Roussou, M., Economou, M., Young, H. and Pujol, L. (2017), “Moving beyond the virtual museum: engaging visitors emotionally”, 2017 23rd International Conference on Virtual System and Multimedia (VSMM), presented at the 2017 23rd International Conference on Virtual System and Multimedia (VSMM), Dublin, IEEE, pp. 1-8, doi: 10.1109/VSMM.2017.8346276.

Raimo, N., De Turi, I., Ricciardelli, A. and Vitolla, F. (2022), “Digitalization in the cultural industry: evidence from Italian museums”, International Journal of Entrepreneurial Behavior and Research, Vol. 28 No. 8, pp. 1962-1974, doi: 10.1108/IJEBR-01-2021-0082.

Rhee, B. and Choi, Y. (2015), “Using mobile technology for enhancing museum experience: case studies of museum mobile applications in S. Korea”, International Journal of Multimedia and Ubiquitous Engineering, Vol. 10 No. 6, pp. 39-44, doi: 10.14257/ijmue.2015.10.6.05.

Sakkopoulos, E., Paschou, M., Panagis, Y., Kanellopoulos, D., Eftaxias, G. and Tsakalidis, A. (2015), “e-souvenir appification: QoS web based media delivery for museum apps”, Electronic Commerce Research, Vol. 15 No. 1, pp. 5-24, doi: 10.1007/s10660-015-9174-7.

Sandell, R. (1998), “Museums as agents of social inclusion”, Museum Management and Curatorship, Vol. 17 No. 4, pp. 401-418, doi: 10.1080/09647779800401704.

Scarso, J.L. (2021), “Critical theatricality in the museum space”, The International Journal of the Inclusive Museum, Vol. 15 No. 1, pp. 51-64, doi: 10.18848/1835-2014/CGP/v15i01/51-64.

Shehade, M. and Stylianou-Lambert, T. (2020), “Revisiting authenticity in the age of the digital transformation of cultural tourism”, in Katsoni, V. and Spyriadis, T. (Eds), Cultural and Tourism Innovation in the Digital Era, Springer Proceedings in Business and Economics. Springer, Cham, pp. 3-16, doi: 10.1007/978-3-030-36342-0_1.

Sheng, C.-W. and Chen, M.-C. (2012), “A study of experience expectations of museum visitors”, Tourism Management, Vol. 33 No. 1, pp. 53-60, doi: 10.1016/j.tourman.2011.01.023.

Silberberg, T. (1995), “Cultural tourism and business opportunities for museums and heritage sites”, Tourism Management, Vol. 16 No. 5, pp. 361-365, doi: 10.1016/0261-5177(95)00039-Q.

Siu, N.Y.-M., Zhang, T.J.-F., Dong, P. and Kwan, H.-Y. (2013), “New service bonds and customer value in customer relationship management: the case of museum visitors”, Tourism Management, Vol. 36, pp. 293-303, doi: 10.1016/j.tourman.2012.12.001.

Su, Y. and Teng, W. (2018), “Contemplating museums' service failure: extracting the service quality dimensions of museums from negative online reviews”, Tourism Management, Vol. 69, pp. 214-222, doi: 10.1016/j.tourman.2018.06.020.

Sundar, S.S., Go, E., Kim, H.-S. and Zhang, B. (2015), “Communicating art, virtually! Psychological effects of technological affordances in a virtual museum”, International Journal of Human-Computer Interaction, Vol. 31 No. 6, pp. 385-401, doi: 10.1080/10447318.2015.1033912.

Tanasi, D., Hassam, S., Kingsland, K., Trapani, P., King, M. and Calì, D. (2021), “Melite civitas romana in 3D: virtualization project of the archaeological park and museum of the domus romana of rabat, Malta”, Open Archaeology, Vol. 7 No. 1, pp. 51-83, doi: 10.1515/opar-2020-0126.

Thyne, M. and Hede, A.-M. (2016), “Approaches to managing co-production for the co-creation of value in a museum setting: when authenticity matters”, Journal of Marketing Management, Vol. 32 Nos 15-16, pp. 1478-1493, doi: 10.1080/0267257X.2016.1198824.

Tran, L.U. (2007), “Teaching science in museums: the pedagogy and goals of museum educators”, Science Education, Vol. 91 No. 2, pp. 278-297, doi: 10.1002/sce.20193.

Tranta, A., Alexandri, E. and Kyprianos, K. (2021), “Young people and museums in the time of covid-19”, Museum Management and Curatorship, Vol. 36 No. 6, pp. 632-648, doi: 10.1080/09647775.2021.1969679.

Trunfio, M. and Campana, S. (2020), “A visitors' experience model for mixed reality in the museum”, Current Issues in Tourism, Vol. 23 No. 9, pp. 1053-1058, doi: 10.1080/13683500.2019.1586847.

Trunfio, M., Lucia, M.D., Campana, S. and Magnelli, A. (2022), “Innovating the cultural heritage museum service model through virtual reality and augmented reality: the effects on the overall visitor experience and satisfaction”, Journal of Heritage Tourism, Vol. 17 No. 1, pp. 1-19, doi: 10.1080/1743873X.2020.1850742.

Tserklevych, V., Prokopenko, O., Goncharova, O., Horbenko, I., Fedorenko, O. and Romanyuk, Y. (2021), “Virtual museum space as the innovative tool for the student research practice”, International Journal of Emerging Technologies in Learning (IJET), Vol. 16 No. 14, 213, doi: 10.3991/ijet.v16i14.22975.

Van Aalst, I. and Boogaarts, I. (2002), “From museum to mass entertainment: the evolution of the role of museums in cities”, European Urban and Regional Studies, Vol. 9 No. 3, pp. 195-209, doi: 10.1177/0967642002009003033.

Vargo, S.L. and Lusch, R.F. (2012), “The nature and understanding of value: a service-dominant logic perspective”, in Vargo, S.L. and Lusch, R.F. (Eds), Review of Marketing Research, Emerald Group Publishing, Vol. 9, pp. 1-12, doi: 10.1108/S1548-6435(2012)0000009005.

Weilenmann, A., Hillman, T. and Jungselius, B. (2013), “Instagram at the museum: communicating the museum experience through social photo sharing”, Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, presented at the CHI ’13: CHI Conference on Human Factors in Computing Systems, Paris, ACM, pp. 1843-1852, doi: 10.1145/2470654.2466243.

Wolf, K., Reinhardt, J. and Funk, M. (2018), “Virtual Exhibitions: what do we win and what do we lose?”, Presented at the Electronic Visualisation and the Arts conference, 9 - 13 July 2018, pp. 79-86, doi: 10.14236/ewic/EVA2018.15.

Wu, H.-C. and Li, T. (2015), “An empirical study of the effects of service quality, visitor satisfaction, and emotions on behavioral intentions of visitors to the museums of Macau”, Journal of Quality Assurance in Hospitality and Tourism, Vol. 16 No. 1, pp. 80-102, doi: 10.1080/1528008X.2015.966298.

Yang, X. and Zhang, L. (2022), “Smart tourism technologies towards memorable experiences for museum visitors”, Tourism Review, Vol. 77 No. 4, pp. 1009-1023, doi: 10.1108/TR-02-2022-0060.

Corresponding author

Rocco Palumbo can be contacted at: rocco.palumbo@uniroma2.it

Related articles