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Artist friendly facial animation retargeting

Published:12 December 2011Publication History

ABSTRACT

This paper presents a novel facial animation retargeting system that is carefully designed to support the animator's workflow. Observation and analysis of the animators' often preferred process of key-frame animation with blendshape models informed our research. Our retargeting system generates a similar set of blendshape weights to those that would have been produced by an animator. This is achieved by rearranging the group of blendshapes into several sequential retargeting groups and solving using a matching pursuit-like scheme inspired by a traditional key-framing approach. Meanwhile, animators typically spend a tremendous amount of time simplifying the dense weight graphs created by the retargeting. Our graph simplification technique effectively produces editable weight graphs while preserving the visual characteristics of the original retargeting. Finally, we automatically create GUI controllers to help artists perform key-framing and editing very efficiently. The set of proposed techniques greatly reduce the time and effort required by animators to achieve high quality retargeted facial animations.

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References

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  1. Artist friendly facial animation retargeting

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    • Published in

      cover image ACM Conferences
      SA '11: Proceedings of the 2011 SIGGRAPH Asia Conference
      December 2011
      730 pages
      ISBN:9781450308076
      DOI:10.1145/2024156

      Copyright © 2011 ACM

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      Publication History

      • Published: 12 December 2011

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      Overall Acceptance Rate178of869submissions,20%

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