Proceedings of the 1st Workshop on Multidisciplinary and Its Applications Part 1, WMA-01 2018, 19-20 January 2018, Aceh, Indonesia

Research Article

Evaluation of Effect Mobility Node on Underwater Sensor Network Using VBVA Routing

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  • @INPROCEEDINGS{10.4108/eai.20-1-2018.2281870,
        author={Eka Purwa  Laksana and Riri Fitri  Sari},
        title={Evaluation of Effect Mobility Node on Underwater Sensor Network Using VBVA Routing},
        proceedings={Proceedings of the 1st Workshop on Multidisciplinary and Its Applications Part 1, WMA-01 2018, 19-20 January 2018, Aceh, Indonesia},
        publisher={EAI},
        proceedings_a={WMA-1},
        year={2019},
        month={9},
        keywords={uwsn routing vbva network simulator mobility},
        doi={10.4108/eai.20-1-2018.2281870}
    }
    
  • Eka Purwa Laksana
    Riri Fitri Sari
    Year: 2019
    Evaluation of Effect Mobility Node on Underwater Sensor Network Using VBVA Routing
    WMA-1
    EAI
    DOI: 10.4108/eai.20-1-2018.2281870
Eka Purwa Laksana1,*, Riri Fitri Sari2
  • 1: Faculty of Engineering Universitas Budi Luhur, Jl. Raya Ciledug, Jakarta, Indonesia
  • 2: Department Electro, Universitas Indonesia, Jakarta, Indonesia
*Contact email: eka.purwalaksana@budiluhur.ac.id

Abstract

We will show evaluation of performance Vector Based Void Avoidance (VBVA) routing for application mobility node on Underwater Sensor Network (UWSN). The research method is building the simulation using Network Simulator (NS-2.30) under operating system Linux Ubuntu. The installed NS-2.30 is added with Aqua-Sim module developed by Peng Xie. The final output from NS-2 will be visualized to graphic and table that will be analyzed using measurement metric packet delivery ratio, throughput, delay, and packet loss and energy consumption using AWK scripts with added with several modifications. The result of this simulation indicates that increasing number of nodes will result in loss of quality. One of them is decrease in packet delivery ratio. The decline was caused by that many packet collisions happen.