Reference Hub5
Cultural Transduction and Intertextuality in Video Games: An Analysis of Three International Case Studies

Cultural Transduction and Intertextuality in Video Games: An Analysis of Three International Case Studies

Enrique Uribe-Jongbloed, Hernán David Espinosa-Medina, James Biddle
Copyright: © 2016 |Pages: 19
ISBN13: 9781522504771|ISBN10: 152250477X|EISBN13: 9781522504788
DOI: 10.4018/978-1-5225-0477-1.ch009
Cite Chapter Cite Chapter

MLA

Uribe-Jongbloed, Enrique, et al. "Cultural Transduction and Intertextuality in Video Games: An Analysis of Three International Case Studies." Contemporary Research on Intertextuality in Video Games, edited by Christophe Duret and Christian-Marie Pons, IGI Global, 2016, pp. 143-161. https://doi.org/10.4018/978-1-5225-0477-1.ch009

APA

Uribe-Jongbloed, E., Espinosa-Medina, H. D., & Biddle, J. (2016). Cultural Transduction and Intertextuality in Video Games: An Analysis of Three International Case Studies. In C. Duret & C. Pons (Eds.), Contemporary Research on Intertextuality in Video Games (pp. 143-161). IGI Global. https://doi.org/10.4018/978-1-5225-0477-1.ch009

Chicago

Uribe-Jongbloed, Enrique, Hernán David Espinosa-Medina, and James Biddle. "Cultural Transduction and Intertextuality in Video Games: An Analysis of Three International Case Studies." In Contemporary Research on Intertextuality in Video Games, edited by Christophe Duret and Christian-Marie Pons, 143-161. Hershey, PA: IGI Global, 2016. https://doi.org/10.4018/978-1-5225-0477-1.ch009

Export Reference

Mendeley
Favorite

Abstract

This chapter addresses the relationship that exists between intertextuality and cultural transduction in video game localization. Whereas the former refers to the dual relationship established between texts and previous texts available to the potential readers and the bridges that are consciously or unconsciously established between them, cultural transduction refers to the conscious process of transforming audiovisual content to suit the interests of a given cultural market. Three case studies are presented to explore the relationship that exists between the place of production, the internal cultural references to other texts within the games and the intended market where the video game is distributed: Finally, the importance of intertextuality as part of the cultural transduction process is highlighted.

Request Access

You do not own this content. Please login to recommend this title to your institution's librarian or purchase it from the IGI Global bookstore.