"Bits and Pieces" to Improve the Students' Writing Skill: Using Educational Game as an Approach to Teach Descriptive Text
Abstract
Students in Indonesia who learn English as a Foreign Language (EFL) encounter problems in learning how to write in English. Not a novel problem in the least, but the more connected the world is becoming due to the availability of information and communication technologies (ICT). This study aims to address the need to improve the generation’s English skills, lest they are left behind the moving era. This study is a classroom action research (CAR), using a test, observation, field note, and interviews as the research instruments. Twenty-nine middle school students were taught to produce descriptive texts using the approach of an educational game called Bits and Pieces. The results showed that the game improved students’ average scores in writing descriptive text from 70.12 (cycle I) to 79.75 (cycle II) as students’ were unanimously interested in the strategy, much more so than traditional approaches.
Downloads
- Author retains the copyright and grants Elsya Journal the right of first publication of the work simultaneously licensed under the Creative Commons Attribution-ShareAlike 4.0 License that allows others to share the work with an acknowledgment of the work's authorship and initial publication in this journal
- The author is able to enter into separate, additional contractual arrangements for the non-exclusive distribution of the journal's published version of the work (e.g., post it to an institutional repository or publish it in a book) with the acknowledgment of its initial publication in this journal.
- The author is permitted and encouraged to post his/her work online (e.g., in institutional repositories or on their website) prior to and during the submission process, as it can lead to productive exchanges, as well as earlier and greater citation of the published work (See The Effect of Open Access).