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Accepted for/Published in: JMIR Serious Games

Date Submitted: Jan 20, 2021
Open Peer Review Period: Aug 30, 2021 - Oct 30, 2021
Date Accepted: Jun 28, 2021
(closed for review but you can still tweet)

The final, peer-reviewed published version of this preprint can be found here:

A Didactic Escape Game for Emergency Medicine Aimed at Learning to Work as a Team and Making Diagnoses: Methodology for Game Development

Abensur Vuillaume L, Laudren G, Bosio A, Thévenot P, Pelaccia T, Chauvin A

A Didactic Escape Game for Emergency Medicine Aimed at Learning to Work as a Team and Making Diagnoses: Methodology for Game Development

JMIR Serious Games 2021;9(3):e27291

DOI: 10.2196/27291

PMID: 34463628

PMCID: 8441606

Warning: This is an author submission that is not peer-reviewed or edited. Preprints - unless they show as "accepted" - should not be relied on to guide clinical practice or health-related behavior and should not be reported in news media as established information.

Development of a new tool aimed at learning to work as a team and making diagnoses in emergency medicine: the didactic escape game

  • Laure Abensur Vuillaume; 
  • Garry Laudren; 
  • Alexandre Bosio; 
  • Pauline Thévenot; 
  • Thierry Pelaccia; 
  • Anthony Chauvin

ABSTRACT

Background:

In emergency medicine, teamwork is paramount. We sought to develop a new educational tool that would promote team communication in emergency medicine. Escape game is an adventure game that may be useful as an educational tool. Escape games are increasingly being used in health education but the method of creating such games has not been clearly established.

Objective:

We created an educational escape game that trains emergency medicine teams to work together. The framework for creating such an educational escape game in healthcare is reported here.

Methods:

An escape game is particularly suitable for the field of emergency. From an educational point of view, it is the ideal tool for teaching people in multidisciplinary fields (medical and paramedical teams) to work collaboratively and to communicate as a group. This tool complements simulation-based training in medicine.

Results:

We have developed an educational escape game by using six successive steps. First, build a team. Second, choose the pedagogical objectives. Third, gamify (switch from objectives to scenario). Fourth, find the human and material resources needed. Fifth, create briefing and debriefing. Sixth, test the game.

Conclusions:

This innovative tool complements medical simulation-based training and consolidates previous education. Clinical Trial: N/A


 Citation

Please cite as:

Abensur Vuillaume L, Laudren G, Bosio A, Thévenot P, Pelaccia T, Chauvin A

A Didactic Escape Game for Emergency Medicine Aimed at Learning to Work as a Team and Making Diagnoses: Methodology for Game Development

JMIR Serious Games 2021;9(3):e27291

DOI: 10.2196/27291

PMID: 34463628

PMCID: 8441606

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© The authors. All rights reserved. This is a privileged document currently under peer-review/community review (or an accepted/rejected manuscript). Authors have provided JMIR Publications with an exclusive license to publish this preprint on it's website for review and ahead-of-print citation purposes only. While the final peer-reviewed paper may be licensed under a cc-by license on publication, at this stage authors and publisher expressively prohibit redistribution of this draft paper other than for review purposes.

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