Opponent-Model Search in Games with Incomplete Information

Authors

  • Junkang Li NukkAI, Paris, France Normandie Univ.; UNICAEN, ENSICAEN, CNRS, GREYC, 14 000 Caen, France
  • Bruno Zanuttini Normandie Univ.; UNICAEN, ENSICAEN, CNRS, GREYC, 14 000 Caen, France
  • Véronique Ventos NukkAI, Paris, France

DOI:

https://doi.org/10.1609/aaai.v38i9.28844

Keywords:

GTEP: Game Theory, GTEP: Imperfect Information, MAS: Modeling other Agents, RU: Sequential Decision Making

Abstract

Games with incomplete information are games that model situations where players do not have common knowledge about the game they play, e.g. card games such as poker or bridge. Opponent models can be of crucial importance for decision-making in such games. We propose algorithms for computing optimal and/or robust strategies in games with incomplete information, given various types of knowledge about opponent models. As an application, we describe a framework for reasoning about an opponent's reasoning in such games, where opponent models arise naturally.

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Published

2024-03-24

How to Cite

Li, J., Zanuttini, B., & Ventos, V. (2024). Opponent-Model Search in Games with Incomplete Information. Proceedings of the AAAI Conference on Artificial Intelligence, 38(9), 9840-9847. https://doi.org/10.1609/aaai.v38i9.28844

Issue

Section

AAAI Technical Track on Game Theory and Economic Paradigms