Latent Organism proposes a novel technique for the design of 3D objects using a tangible interface. Our artefact takes advantage of generative algorithms to let anyone produce unique and complex 3D shapes through natural and playful interactions with an intuitive and sensitive tactile interface. This process of co-creation between the human and the machine through a balanced interaction is a way of appropriating an artificial imagination. For this experiment, the machine was fed thousands of photos of living organisms. Its property of learning and generalisation allows it to converge towards an abstract conception of the idea of organic flesh. Then, navigation is possible in this continuous space of potentiality. The spectator is in control, using the imagination of the machine as clay, as a moldable material.
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