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Cyclic Game Dynamics Driven by Iterated Reasoning

Figure 1

Experiment interface.

This screenshot was taken during a pilot increment session, after all decisions had been submitted, and as all decisions and rewards in a round were being reported. Participants saw their own choices as the red ‘X’. Previous experiments have tested the same rule with visual arrangements besides the circle [39]. See Video S1 for the complete video for a typical session.

Figure 1

doi: https://doi.org/10.1371/journal.pone.0056416.g001