ABSTRACT

Overview/Challenge: This chapter highlights the importance of making the right decisions, especially during the early conceptual design and planning processes. In this respect, several recurrent problems still remain. These problems particularly relate to interoperability, data flows, and platform disintegration.

Design/Methodology/Approach: A two-phase development approach was used to design a construction site simulator for offsite construction. Phase I included the development of various scenarios, and Phase II included the ‘intelligence’ components and assessment engine needed (in line with software development protocols).

Findings: A virtual reality (VR) framework was presented, demonstrated, and discussed. This showcased a pioneering training simulator along with accompanying scenarios. Findings provided new insight and understanding into collaborative environments and the application of game interfaces to assess learner performance.

Originality/Future Vision: Training simulators are not new. Moreover, AEC has started to use these in a much more inclusive and immersive way. That being said, there is a wider need to further enhance these simulators by incorporating pedagogy and learning traits (to reinforce knowledge, understanding, and contextual reasoning).