ABSTRACT
In this paper, we propose a new scheme for free-form skeleton-driven global mesh deformations. First a Voronoi-based skeletal mesh is extracted from a given original mesh. Next the skeletal mesh is modified by free-form deformations. Then a desired global shape deformation is obtained by reconstructing the shape corresponding to the deformed skeletal mesh. We develop a mesh fairing procedure allowing us to avoid possible global and local self-intersections of the reconstructed mesh. Finally, using a displaced subdivision surface representation [18] improves the speed and robustness of our approach.
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Index Terms
- Free-form skeleton-driven mesh deformations
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