ABSTRACT
Tape drawing is the art of creating sketches on large scale upright surfaces using black photographic tape. Typically used in the automotive industry, it is an important part of the automotive design process that is currently not computerized. We analyze and describe the unique aspects of tape drawing, and use this knowledge to design and implement a digital tape drawing system. Our system retains the fundamental interaction and visual affordances of the traditional media while leveraging the power of the digital media. Aside from the practical aspect of our work, the interaction techniques developed have interesting implications for current theories of human bimanual interaction.
- 1.Bier, E. A., Stone, M. C., Pier, K., Buxton, W., & DeRose, T.D. (1993). Toolglass and magic lenses: The see-through interface. Proceedings of the ACM Siggraph Conference, 73-80, New York: ACM. Google ScholarDigital Library
- 2.Cutler, L.D., Frohlich, B., & Hanrahan, P. (1997). Two-handed direct manipulation on the responsive workbench. Proceedings of the 1997 Symposium on Interactive 3D Graphics, 107-114, New York: ACM. Google ScholarDigital Library
- 3.Elrod, S., Bruce, R., Gold, R., Goldberg, D., Halasz, F., Janssen, W., Lee, D., McCall, K., Pedersen, E., Pier, K., Tang, J., & Welch, B. (1992). Liveboard: a large interactive display supporting group meetings, presentations and remote collaboration. Proceedings of the CHI' 92 Conference on Human Factors in Computing Systems, 599-607, New York: ACM. Google ScholarDigital Library
- 4.Guiard, Y. (1987). Asymmetric division of labour in human skilled bimanual action: The kinematic chain as a model. Journal of Motor Behaviour, 19, 486-517.Google ScholarCross Ref
- 5.Hinckley, K., Pasuch, R., Goble, J.C., & Kassell, N.F. (1994). Passive real-world interface props for neurosurgical visualization. Proceedings of the CHI'94 Conference on Human Factors in Computing Systems, 452-458, New York: ACM. Google ScholarDigital Library
- 6.Hinckley, K., Pausch, R., Proffitt, D., Patten, J., & Kassell, N. (1997). Cooperative bimanual action. Proceedings of the CHI' 97 Conference on Human Factors in Computing Systems, 27-34, New York: ACM. Google ScholarDigital Library
- 7.Hinckley, K., Pausch, R., & Proffitt, D. (1997). Attention and visual feedback: The bimanual frame of reference. Proceedings of the 1997 Symposium on Interactive 3D Graphics, 121-126, ACM. Google ScholarDigital Library
- 8.Hinckley, K., & Sinclair, M. (in press). Touch-sensing input devices. To appear in the Proceedings of the CHI'99 Conference on Human Factors in Computing Systems. New York: ACM. Google ScholarDigital Library
- 9.Kabbash, P., Buxton, W., & Sellen, A. (1994). Twohanded input in a compound task. Proceedings of the CHI'94 Conference on Human Factors in Computing Systems, 417-423, New York: ACM. Google ScholarDigital Library
- 10.Krueger, M. (1991). VIDEOPLACE and the interface of the future. The Art of Human Computer Interface Design, ed. Brenda Laurel, 417-422, Menlo Park, CA: Addison Wesley.Google Scholar
- 11.Kurtenbach, G., Fitzmaurice, G., Baudel, T., & Buxton, W. (1997). The design of a GUI paradigm based on tablets, two-hands, and transparency. Proceedings of the CHI' 97 Conference on Human Factors in Computing Systems, 35-42, New York: ACM. Google ScholarDigital Library
- 12.Leganchuk, A., Zhai, S., & Buxton, W. (in press). Manual and cognitive benefits of two-handed input: An experimental study. To appear in ACM Transactions on Computer-Human Interaction, New York: ACM. Google ScholarDigital Library
- 13.Zeleznik, R. C., Forsberg, A. S., & Strauss, P. S. (1997). Two pointer input for 3D interaction. Proceedings of the 1997 Symposium on Interactive 3D Graphics, 115-120, New York: ACM. Google ScholarDigital Library
Index Terms
- Digital tape drawing
Recommendations
Creating principal 3D curves with digital tape drawing
CHI '02: Proceedings of the SIGCHI Conference on Human Factors in Computing SystemsPrevious systems have explored the challenges of designing an interface for automotive styling which combine the metaphor of 2D drawing using physical tape with the simultaneous creation and management of a corresponding virtual 3D model. These systems ...
Tangible NURBS-curve manipulation techniques using graspable handles on a large display
UIST '04: Proceedings of the 17th annual ACM symposium on User interface software and technologyThis paper presents tangible interaction techniques for fine-tuning one-to-one scale NURBS curves on a large display for automotive design. We developed a new graspable handle with a transparent groove that allows designers to manipulate virtual curves ...
Comments