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Experience evaluation of interactive art: study of GEO landscapes

Published:03 December 2008Publication History

ABSTRACT

The cutting edge in the digital arts is a highly fertile ground for the investigation of engagement and the role of new technologies. The nature of audience interaction with artworks and the implication for the consequential nature of the interactive art system is itself important. This paper examines the process of experience evaluation of interactive art and its role in improving design of interactive art systems. The experience evaluation was based upon the case-study of an interactive artwork entitled GEO Landscapes .01 -- a gallery installation prototype which commenced development in 2006 and was exhibited in a public space in 2007. The experience evaluation study demonstrated how the novice versus expert profiles of interaction behaviours influenced the nature of the artwork experience. The research findings improved our understanding of how people experience artworks and also had an impact on the experience design of GEO Landscapes and the future direction of the project.

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      • Published in

        cover image ACM Other conferences
        IE '08: Proceedings of the 5th Australasian Conference on Interactive Entertainment
        December 2008
        60 pages
        ISBN:9781605584249
        DOI:10.1145/1514402
        • Conference Chair:
        • Ruth Christie,
        • Program Chairs:
        • Gavin Sade,
        • Yusuf Pisan

        Copyright © 2008 ACM

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        Association for Computing Machinery

        New York, NY, United States

        Publication History

        • Published: 3 December 2008

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