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Techniques for low cost spatial audio

Published:01 December 1992Publication History

ABSTRACT

There are a variety of potential uses for interactive spatial sound in human-computer interfaces, but hardware costs have made most of these applications impractical. Recently, however, single-chip digital signal processors have made real-time spatial audio an affordable possibility for many workstations. This paper describes an efficient spatialization technique and the associated computational requirements. Issues specific to the use of spatial audio in user interfaces are addressed. The paper also describes the design of a network server for spatial audio that can support a number of users at modest cost.

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            • Published in

              cover image ACM Conferences
              UIST '92: Proceedings of the 5th annual ACM symposium on User interface software and technology
              December 1992
              216 pages
              ISBN:0897915496
              DOI:10.1145/142621
              • Chairmen:
              • Jock Mackinlay,
              • Mark Green

              Copyright © 1992 ACM

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              Publication History

              • Published: 1 December 1992

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