ABSTRACT
Sony Pictures Imageworks takes you for a spin through the virtual world of Spider-Man. Scott Stokdyk and his team reveal how the effects, buildings, and characters were created in the computer and integrated with the live action. CG Supervisor Ken Hahn discusses the complexities involved in creating the buildings of New York City. CG Supervisor Peter Nofz explains the challenges of setting up characters for animation, and Character look Lead Greg Anderson shows us the process of look development for character lighting.
- Spider-Man: behind the mask
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