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How to play a coloring game against a color-blind adversary

Published:05 June 2006Publication History

ABSTRACT

We study the problem of conflict-free (CF) coloring of a set of points in the plane, in an online fashion, with respect to halfplanes, nearly-equal axis-parallel rectangles, and congruent disks. As a warm-up exercise, the online CF coloring of points on the line with respect to intervals is also considered. We present randomized algorithms in the oblivious adversary model, where the adversary does not see the colors used. For the problems considered, the algorithms always produce valid CF colorings, and use O(logn) colors with high probability (these bounds are optimal in the worst case). Our randomized online algorithms are considerably simpler than previous algorithms for this problem and use fewer colors.We also present a deterministic algorithm for the CF coloring of points in the plane with respect to nearly-equal axis-parallel rectangles, using O(polylog(n)) colors. This is the first efficient deterministic online CF coloring algorithm for this problem.

References

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  1. How to play a coloring game against a color-blind adversary

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      • Published in

        cover image ACM Conferences
        SCG '06: Proceedings of the twenty-second annual symposium on Computational geometry
        June 2006
        500 pages
        ISBN:1595933409
        DOI:10.1145/1137856
        • Program Chairs:
        • Nina Amenta,
        • Otfried Cheong

        Copyright © 2006 ACM

        Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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        Association for Computing Machinery

        New York, NY, United States

        Publication History

        • Published: 5 June 2006

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