To read this content please select one of the options below:

Using participatory design in the development of a language learning tool

Panayiotis Zaphiris (Centre for HCI Design, City University, London, UK, Email: zaphiri@soi.city.ac.uk)
Penelope Constantinou (Centre for HCI Design, City University, London, UK)

Interactive Technology and Smart Education

ISSN: 1741-5659

Article publication date: 25 September 2007

447

Abstract

Purpose

This paper aims to demonstrate how participatory design methodologies can be used for the design of interactive learning tools for children.

Design/methodology/approach

This paper presents the methodology employed for the design of a multimedia tool for teaching Greek to young children aged 6 to 12. The preliminary data collection included interviews, questionnaires and observations, whereas the actual design of the tool was carried out using a Participatory Design methodology which advocates a design approach that focuses on the intended user of the service or product, emphasising the active involvement of users throughout the design process.

Findings

The paper provides detailed information from each of the data collection techniques used. It also highlights the successes and difficulties in implementing participatory design in an e‐learning context.

Originality/value

Although participatory design has been used in the design of other systems, it is rarely used as the design framework of learning applications. So the paper expands one's knowledge of implementing participatory design methodologies in learning.

Keywords

Citation

Zaphiris, P. and Constantinou, P. (2007), "Using participatory design in the development of a language learning tool", Interactive Technology and Smart Education, Vol. 4 No. 2, pp. 79-90. https://doi.org/10.1108/17415650780000305

Publisher

:

Emerald Group Publishing Limited

Copyright © 2007, Emerald Group Publishing Limited

Related articles