Cooperation enhanced by the difference between interaction and learning neighborhoods for evolutionary spatial prisoner’s dilemma games

Zhi-Xi Wu and Ying-Hai Wang
Phys. Rev. E 75, 041114 – Published 23 April 2007

Abstract

We study an evolutionary prisoner’s dilemma game with two layered graphs, where the lower layer is the physical infrastructure on which the interactions are taking place and the upper layer represents the connections for the strategy adoption (learning) mechanism. This system is investigated by means of Monte Carlo simulations and an extended pair-approximation method. We consider the average density of cooperators in the stationary state for a fixed interaction graph, while varying the number of edges in the learning graph. According to the Monte Carlo simulations, the cooperation is modified substantially in a way resembling a coherence-resonance-like behavior when the number of learning edges is increased. This behavior is reproduced by the analytical results.

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  • Received 6 February 2007

DOI:https://doi.org/10.1103/PhysRevE.75.041114

©2007 American Physical Society

Authors & Affiliations

Zhi-Xi Wu* and Ying-Hai Wang

  • Institute of Theoretical Physics, Lanzhou University, Lanzhou Gansu 730000, China

  • *Electronic address: wupiao2004@yahoo.com.cn
  • Electronic address: yhwang@lzu.edu.cn

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Issue

Vol. 75, Iss. 4 — April 2007

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