Paper The following article is Open access

The development of "I Sangging Lobangkara" balinese folklore as an android based game

, , and

Published under licence by IOP Publishing Ltd
, , Citation N L P Ardani et al 2020 J. Phys.: Conf. Ser. 1516 012012 DOI 10.1088/1742-6596/1516/1/012012

1742-6596/1516/1/012012

Abstract

The main goal of this study was to create an android game that introduces and maintains Balinese Folklore I Sangging Lobangkara. Balinese Folklore I Sangging Lobangkara has a lot of moral value that began to be forgotten. This folklore was about a very famous painter, I Sangging Lobangkara. Hearing the news of I Sangging Lobangkara's skill in drawing, The King invited him to The Palace to test his skill. Those challenges from The King were packed as the challenge of the game. The game of Balinese folklore I Sangging Lobangkara was developed using Android Studio with library libGdx. The testing of the application was done by white box testing, black box testing, content expert testing, media expert testing, and user usability testing. Balinese folklore "I Sangging Lobangkara" game in Android successfully applied in all of the android's features which is tested and there was not any error found.

Export citation and abstract BibTeX RIS

Content from this work may be used under the terms of the Creative Commons Attribution 3.0 licence. Any further distribution of this work must maintain attribution to the author(s) and the title of the work, journal citation and DOI.

Please wait… references are loading.
10.1088/1742-6596/1516/1/012012