Abstract
The greater a fallacy is, the more difficult it is to recognize and address it. Although researchers made attempts to find solutions to the problems facing humanity during the last decades of the twentieth century handling these problems continues to be an issue as the conclusions they drew are being questioned in the twenty-first century (Meadows et al., 1972). As no new common ground (paradigm) has emerged, Aurelio Peccei — the founder of the Club of Rome and Institute of System Researches — has said that one needs compelling arguments to “forecast a potential catastrophe in the coming decades” and that “there is a necessity in the Great change of the direction…of human activities.” (Peccei, 1969) The analysis of the successes and collapses of civilizations has long attracted attention; Jared Diamond has continued the examination of this subject (Diamond, 2005).
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Preview
Unable to display preview. Download preview PDF.
References
Ailamaz’jan, A. (1989), Aktual’nie metody vospitaniya i obucheniya: delovaya igra [Actual Methods of Education and Learning: Business Games], Moscow State University, Moscow.
Ballo, L. (1993), Issledovanie processa lichnostno-sredovogo vzaimodeistviya v situatsii delovyh (imitatsionnyh) igr na materiale ohrany okrujayuschey sredy [Research into the Interaction Between Personality and Environment in Business (Simulation) Games Based on the Material of Nature Conservation], Synopsis of a thesis submitted in fulfilment of the requirements for the Degree of Doctor of Philosophy, Moscow State University, Moscow.
Beck, U. (1992), Risk Society: Toward a New Modernity, Sage, London.
Belchikov, Y. and Birshtein, M. (1989), Delovye igry [Business Games], Avots, Riga.
Biodiversity Conservation Center (2008), Integrated Coastal Zone Management Vocational Training Package, http://www.biodiversity.ru/coastlearn/index.html.
Diamond, J. (2005), Collapse: How Societies Choose to Fail or Survive, Viking Penguin/Allen Lane, New York and London.
Dörner, D. (1997), Logik des Misslingens, Smysl, Moscow.
Duke, R. (2000), ‘A personal Perspective on the Evolution of Gaming’, Simulation and Gaming, 31(1), March 2000, pp. 79–85.
Duke, R. (1974), Gaming: The Future’s Language. Sage Publications, Inc., Halsted Press Division; John Wiley & Sons, New York/London/Sydney/Toronto.
UNECE (2005), The Strategy for Education for Sustainable Development (2005), http://www.unece.org/env/esd/SCToR.htm.
Efimov, V. and Komarov, V. (1980), Vvedenie v upravlencheskie imitatsionnye igry [Introduction to Simulation Games on Management], Nauka, Moscow.
Ellington, H., Addinal, E. and Percival, F. (1984), Igry, imitatsii i sotsial’naya znachimost’ nauki [Games, Simulations and the Social Significance of Science], Impact, 2, Collected Works, Progress, Moscow, pp. 77–85.
Fiddaman, S. (2002), ‘Exploring Policy Options with a Behavioral Climate-Economy Model’, System Dynamics Review, 18(2) (Summer), pp. 243–267.
Gagnon, J. (1987), ‘Mary M. Birshtein: The Mother of Soviet Simulation Gaming’, Simulation and Gaming, 18(1), pp. 3–12.
Greenblat, C. and Duke, R. (1975), Gaming-Simulation: Rationale, Design and Applications, Sage Publications, New York.
Gryaznova, A. and Dumnaya, N. (eds.)(2006), Makroeconomika [Macroeconomics], Knorus, Moscow.
Hill, J. and Lance, C. (2002), ‘Debriefing Stress’, Simulation and Gaming, 33(4), pp. 490–503.
Huizinga, J. (1955), Homo Ludens, Beacon Press, Boston.
Kavtaradze, D. (2008), ‘Games as Releasers of Super Stimuli’s Phenomena: Meanings of the Gaming Bottleneck’, in L. de Caluwe, G.-J. Hofstede and V. Peters (eds), Why Do Games Work? Search of the Active Substance, pp. 51–54.
Kavtaradze, D. (2009), Obuchenie i igra: vvedenie v interactivnye metody obucheniya [Learning and Games: Introduction to Interactive Methods of Education], Second Edition, Prosveschenie, Moscow.
Kavtaradze, D. and Bukvaryova, E. (1989), Ostrov. Imitatsionnaya igra (nastol’naya model’) [Island. Simulation Game (table model)], Vneshtorgizdat, Moscow.
Kavtaradze, D., Bukvaryova, E. and Sidorenko, V. (2005), ‘Econet-ABC’: Imitatsionnaya upravlencheskaya igra po sozdaniyu seti osobo ohranyaemyh prirodnyh territoriy regiona [‘Econet-ABC’: Simulation Game for Creation of Regional Natural Area of Preferential Protection], Izd-vo Che-Ro, Moscow.
Kavtaradze, D., Likhacheva E. and Miroshnychenko A. (2007), ‘Simulation Experiments for Sustainable Development: Organizing and Learning through Gaming and Simulation’, in I. Mayer and H. Mastik (eds), Organizing and Learning through Gaming and Simulation: Proceedings of ISAGA 2007, Eburon, Delft.
Kavtaradze, D. and Miroshnychenko A. (2010), Obrazovatel’niy modul’ imitat-sionnikh igr dlya obucheniya upravleniyu [Education set of Simulation Games for Management Education], Gosudarstvennoe upravlenie v 21 veke: traditsii i innovatsii [Public Administration in the XXI Century: Traditions and Innovations], Moscow State University, Moscow.
Krasilov, V. (1992), Okhrana prirody: principy problemy, prioritety [Nature Conservation: Principles, Problems, Priorities], Institute of Nature Conservation and Reserves, Moscow.
Krivko-Apinjan, T. (1992), V mire igry [In the World of Games], Culture-Science-Business Publishers, St Petersburg.
Kryukov, M. (2006), Ecologo-economicheskoe igrovoe imitatsionnoe modelirovanie: metodicheskiy aspect [Ecological and Economic Simulation Gaming Modelling: Methodological Aspect], Economicheskiy facultet MGU, TEIS, Moscow.
Kryukov, M. (2009), Ecologo-economicheskoe igrovoe imitatsionnoe modelirovanie v nauke i obrazovanii [Ecological and Economic Simulation Gaming Modelling in Science and Education], Economicheskiy facultet MGU, TEIS, Moscow.
Kryukov, M., Bukvareva, E., Zimenko, A., Kravchenko, M., Kravchenko, N., Matus, S., Koutrakis, E., Povh, D. and Van der Wegen (2004), CoMPAS — Coastal Management Practices for Achieving Sustainability, www.biodiversity.ru/coastlearn/compas_setup_vll.exe.
Kryukova, L. (1989), Struktura i metodika provedeniya igrovogo kursa po vospitaniyu ecologo-economicheskogo myshleniya [The Structure and Technique of Facilitation of Gaming Course on Ecologic-Economical Thinking Training), Ispol’zovanie igrovyh metodov v obuchenii i sovershenstvovanii sistem upravleniya [The Use of Gaming in Education and Improvement of Management Systems], TSEMI AN SSSR, Moscow, pp. 60–114.
Lebedev, V. (1989), Lichnost’ v extremal’nyh usloviyah [Personality in Extreme Conditions], Politizdat, Moscow.
Leigh E. (2003), A Practitioner Researcher Perspective on Facilitating an Open, Infinite, Chaordic Simulation: Learning to Engage with Theory while Putting Myself into Practice, Thesis submitted in fulfilment of the requirements for the Degree of Doctor of Education, University of Technology, Sydney.
Leigh, E. and Kinder, J. (2001), Fun and Games at Workplace Learning, McGraw Hill, Sydney.
Leontiev, A. (1983), Izbrannye psychologicheskie proizvedeniya v dvuh tomah [Selected Psychological Works in Two Volumes], Pedagogika, Moscow.
Lihacheva, E. and Kavtaradze, D. (2009), ‘What is Uncertainty in Games and Simulations? Games: Virtual Worlds and Reality’, in E. Bagdonas and I. Patasiene (eds), Selected Papers of ISAGA-2008, Technologija, Kaunas, pp. 153–156.
Lihacheva, H. and Zaikova, A. (2008), ‘Dinamika vospriyatiya faktora neopredelennosti v upravlenii extremal’nymi situatsiyami v imitatsionnoy igre Koordinatsiya’ [Dynamics of Uncertainty Perception in Management of Extreme Situations in Simulation Game Coordination], Materialy Tret’ey mejdunarodnoy nauchnoy konferentsii po problemam bezopasnosti I protivodeystviya terrorismu [Proceedings of the Third International Scientific Conference on Security and Counter-Terrorism Issues], M.V. Lomonosov, Moscow State University, 25–27 October 2007, MCNMO, Moscow, pp. 472–478.
Lihacheva, H., Zaikova, A. and Kavtaradze, D. (2007), ‘What Psychology Can Contribute to Games and Simulations’, in I. Mayer and H. Mastik (eds), Organizing and Learning through Gaming and Simulation: Proceedings of ISAGA 2007, Eburon, Delft, pp. 407–414.
Meadows, D., Meadows, D., Randers, J. and Behrens W. (1972), The Limits to Growth, Universe Books, New York.
Meadows, D., Meadows, D. and Randers, J. (1992), Beyond the Limits: Confronting Global Collapse, Envisioning a Sustainable Future, London, Earthscan Publications.
Meadows, D. (2008), Thinking in Systems: A Primer. Chelsea Green Publishing, White River Junction, VT.
Meadows, D., Fiddaman, T. and Shannon, D. (1987), Fish Banks, Ltd., A Microcomputer-Assisted Simulation Teaching the Principles for Sustainable Management of Renewable Resources, The International Network for Resource Information Centers.
Meadows, D. and Toth, F. (1985), ‘Stratagem-1: A Microcomputer-based Management Training Game on the Dynamics of Energy/Environment Interaction’, Simulation and Games, June 1985, pp. 234–236.
Marilyn, P. (1998), ‘Moving from Blame to Accountability: Organizational Learning at Work’, in John Sterman (Ed.), Embracing the Challenges of the New Workplace, Pegasus Communications, pp. 75–87.
Ministry for Economic Development of the Russian Federation (2008), Prognoz social`no-economicheskogo razvitiya Rossijskoj Federacii na 2009 i planovyj period 2010–2011 godov [A Forecast for Russian Socio-economic Development for 2009–2011], http://www.economy.gov.ru/wps/wcm/myconnect/economylib/mert/resources/7887db804ae9108c8cbfdc4234375027/1108_proekt_prognoza_2009–2011.doc.
Nellemann, C. and Corcoran, E. (eds) (2006), Our Precious Coast: Marine Pollution, Climate Change and the Resilience of Coastal Ecosystems, United Nations Environment Programme, GRID-Arendal, Norway.
Peccei, A. (1969), The Chasm Ahead, Macmillan, New York.
Perrow, C. (1999 [1984]), Normal Accidents: Living With High Risk Technologies, Revised edition, Princeton University Press, Princeton, NJ.
Petranek, C. (2000), ‘Written Debriefing: The Next Vital Step in Learning with Simulations’, Simulation and Gaming, 31(1), pp. 108–118.
Rozin, V. (1998), Chto takoe igra? (ot igr malen’kih detey do igr delovyh) [What is the Game? (From Childish Games to Business Games)], Mir Psychologii, Nauchnometodicheskiy jurnal [The World of Psychology, Science-methodological Journal], 16(4) (October–December), Moscow Institute of Psychology-Sociology, NPO ‘MODEK’, Moscow, pp. 23–33.
Rubinstein, S. (2000), Osnovy obscheiy psychologii [Fundamentals of General Psychology], Piter, St Petersburg.
Satarov, G. (ed.) (2004), Gosudarstvennaya politika Rossii: adaptatsiya k raznoobraziyu [State Policy of Russia: Adaptation for Diversity], Fond INDEM, Moscow.
Senge, P. (2009), Pyataya disciplina. Iskusstvo i praktika obuchayuscheisya organizatsii [The Fifth Discipline: The Art & Practice of the Learning Organization], translated by B. Pinsker and I. Tatarinova, ZAO ‘Olimp-Bisnes’, Moscow.
Sloman, J. and Satlkiff, M. (2005), Economics, Piter, Moscow.
Surin, A. and Kavtaradze, D. (2006),’Paradoxes of Security: Limits of Effectiveness’, in K. von Knop, H. Neisser, A. Salnikov, B. Ganor and W. Bertelsmann (eds), Proceedings of the Third International Security Conference, Dusseldorf, 27–28 October 2005, GmbH & Co., KG, Bielefeld, Verlag.
Tarko, A. (2005), Antropogennie ismeneniya global’nih biospernih processov [Anthropogenic (Man-induced) Changes in Global Biospheric Processes], Fismatlit, Moscow.
Taylor, J. (1983), ‘Guide to Simulation and Gaming for Environmental Education’, UNESCO-UNEP International Environmental Education Programme, Educational Series 2.
Vashestova, L. (1989), ‘Experimental’noe issledovanie identifikatsii lichnostnosredovogo vzaimodeystviya v situatsii delovoy igry’ [Experimental Research on the Nature of the Interaction between Personality and Environment in Business Games), in L.I. Kryukova (Ed.), Ispol’zovanie igrovyh metodov v obuchenii i sovershenstvovanii sistem upravleniya [The Use of Gaming in Education and Improvement of Management Systems], TSEMI AN SSSR, Moscow, pp. 128–144.
Vester, F. (1984), Okolopoly, Ravensburger, Otto Maier Verlag.
Vygotsky, L. (1991), Pedagogicheskaya psychologiya [Psychology of Education], Pedagogika, Moscow.
Yanitsky, O. (2002), Rossiya: ecologicheskiy vyzov (obschestvennye dvijeniya, nauka, politika) [Russia: Ecological Challenges (Social Movement, Science, Politics)], Sibirskiy chronograph, Novosibirsk.
Zaikova, A. (2004), ‘Psychologicheskoe soprovoghdenie obrazovatel’nyh imitatsionnyh igr’ [Psychological Support of Education Simulation Games], in: Imitatsionnye modeli i igry v upravlenii prirodnymi resursami [Simulation Games and Models in Natural Resources Management], Sbornik nauchnyh I meto-dicheskih rabot [Book of Science and Methodology Works] Moscow State University, School of Public Administration, Universtitetskiy gumanitarniy litzeiy, pp. 44–53.
Zaikova, A. and Lihacheva, E. (2008), ‘Psychologicheskiy analiz igrovoy imitatsii extremal’noy situatsii’ [Psychological Analysis of Gaming Simulation of Extreme Situations), proceedings of VIIth student-postgraduate student science-practical conference at the Hotel Senej (Moscow region), ‘Aktual’nye problemy teorii i praktiki upravleniya: VII-ya studenchesko-aspirantskaya nauchno-prakt’ [Current Problems in the Theory and Practice of Management], 21–22 October 2006, MAKS Press, Moscow, pp. 259–266.
Zelyoniy ruckzak. Komplekt uchebnyh igr i obrazovatel’nyh materialov [Green Backpack: A Set of Education and Learning Games and Materials] (2003), Izd-vo Che-Ro, Moscow.
Copyright information
© 2012 Dmitry Kavtaradze and Elena Likhacheva
About this chapter
Cite this chapter
Kavtaradze, D., Likhacheva, E. (2012). Sustainable Development: From Concepts to Models. In: Sustainability Analysis. Palgrave Macmillan, London. https://doi.org/10.1057/9780230362437_8
Download citation
DOI: https://doi.org/10.1057/9780230362437_8
Publisher Name: Palgrave Macmillan, London
Print ISBN: 978-1-349-34693-6
Online ISBN: 978-0-230-36243-7
eBook Packages: Palgrave Economics & Finance CollectionEconomics and Finance (R0)