Abstract
Within the framework of MIT’s course 1.00: Introduction to Computers and Engineering Problem Solving, this paper describes an innovative project entitled: Studio 1.00 that integrates lectures with in-class demonstrations, active learning sessions, and on-task feedback, through the use of wireless laptop computers. This paper also describes a related evaluation study that investigated the effectiveness of different instructional strategies, comparing traditional teaching with two models of the studio format. Students’ learning outcomes, specifically, their final grades and conceptual understanding of computational methods and programming, were examined. Findings indicated that Studio-1.00, in both its extensive- and partial-active learning modes, enhanced students’ learning outcomes in Java programming. Comparing to the traditional courses, more students in the studio courses received “A” as their final grade and less failed. Moreover, students who regularly attended the active learning sessions were able to conceptualize programming principles better than their peers. We have also found two weaknesses in the teaching format of Studio-1.00 that can guide future versions of the course.
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The authors wish to express gratitude to the d’Arbeloff Fund for supporting this research.
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Appendix 1: Course 1.00/1.001 Survey
Appendix 1: Course 1.00/1.001 Survey
As part of our effort to improve the learning experience in Course1.00/1.001, we are asking you to complete this questionnaire. The questionnaire is for research purpose only.
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Barak, M., Harward, J., Kocur, G. et al. Transforming an Introductory Programming Course: From Lectures to Active Learning via Wireless Laptops. J Sci Educ Technol 16, 325–336 (2007). https://doi.org/10.1007/s10956-007-9055-5
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DOI: https://doi.org/10.1007/s10956-007-9055-5