Abstract
The author is an organizational development practitioner, speaker, blogger and podcaster on the topic of life and leadership lessons that can be learned from video games. He is currently writing a book and developing a training curriculum for business professionals who also enjoy video games.
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Harrison, J. Aesop for a digital age. Comput Game J 3, 196–199 (2014). https://doi.org/10.1007/BF03395955
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DOI: https://doi.org/10.1007/BF03395955