Abstract
Multimedia is a must-have for almost every person in daily life nowadays, but the truth is that most of the existing ways of enjoying multimedia sources are limited to listening to music or watching videos. In pursuit of the next-level experience, multimodal or multisensory entertainment has arisen in recent years, yet most of which involves special equipment and are designed for extremely limited scenarios that makes them hard to reach the populace. In this article, we propose a software-based, device-independent way to interact with audio contents on the smartphones involving another human sense besides hearing and vision, which is tactile sensation. We provide a system prototype, called MuViT, an adaptive musical vibrotactile system that allows users to feel the vibrations only by holding their phones while playing multimedia contents. The system is designed as a mobile application so that users can easily obtain and use it, and it’s designed to adapt most of the popular multimedia applications found in apps market, such as YouTube and Apple Music. Furthermore, the system is fully open source on GitHub, so that interested individuals are welcomed to further tap its potential.
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© 2023 The Author(s), under exclusive license to Springer Nature Singapore Pte Ltd.
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Yan, T., Liu, Y. (2023). An Adaptive Musical Vibrotactile System (MuViT) for Modern Smartphones. In: Zhai, G., Zhou, J., Yang, H., Yang, X., An, P., Wang, J. (eds) Digital Multimedia Communications. IFTC 2022. Communications in Computer and Information Science, vol 1766. Springer, Singapore. https://doi.org/10.1007/978-981-99-0856-1_32
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DOI: https://doi.org/10.1007/978-981-99-0856-1_32
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