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Design of Authentic Learning Based on Mixed Virtual Reality Learning Environment in K-12 Education

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Envisioning the Future of Education Through Design

Part of the book series: Lecture Notes in Educational Technology ((LNET))

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Abstract

With the widespread application of new immersive media technologies, represented by Augmented Reality, in educational settings, the advantages of mixed virtual reality learning environment in addressing educational challenges and innovating teaching methods are increasingly prominent. The design of a mixed virtual reality learning environment has garnered significant attention from educators. Meanwhile, authentic learning, as a teaching approach that effectively promotes meaningful learning for students, is a topic of concern for many educators. This chapter analyzes the aforementioned two issues from the perspective of design thinking, supplemented by a series of case studies on authentic learning design in K-12 mixed virtual reality learning environment. Its aim is to assist educators in understanding the design principles and applicable scenarios of mixed virtual reality learning environment and guide students in engaging in authentic learning within this environment.

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Acknowledgements

This research was supported by National Natural Science Foundation of China (61977007).

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Correspondence to Su Cai .

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© 2024 The Author(s), under exclusive license to Springer Nature Singapore Pte Ltd.

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Cai, S., Zhang, J. (2024). Design of Authentic Learning Based on Mixed Virtual Reality Learning Environment in K-12 Education. In: Huang, R., Liu, D., Adarkwah, M.A., Wang, H., Shehata, B. (eds) Envisioning the Future of Education Through Design. Lecture Notes in Educational Technology. Springer, Singapore. https://doi.org/10.1007/978-981-97-0076-9_14

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  • DOI: https://doi.org/10.1007/978-981-97-0076-9_14

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  • Publisher Name: Springer, Singapore

  • Print ISBN: 978-981-97-0075-2

  • Online ISBN: 978-981-97-0076-9

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