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Reale Datensätze – Videodaten

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Sportinformatik

Zusammenfassung

In diesem Kapitel werden die Anwendungen von Videodaten für Sportanalysen anhand von Beispielen aus der Domäne Fußball diskutiert. Videodaten bilden sportartspezifische Aktionen, Handlungen und Bewegungen ab, die viele Informationen für weitergehende Analysen enthalten. Ansätze im Bereich des maschinellen Sehens erlauben es, Videos und Positionsdaten automatisch mit zeitgenauen Informationen anzureichern, um beispielsweise eine effiziente Suche in Videos und großen Videosammlungen zu ermöglichen. Zudem können Positionsdaten aus Videoaufzeichnungen geschätzt werden, die eine Reihe anderer Anwendungen ermöglichen. Die Entwicklung echtzeitfähiger Ansätze könnte künftig dazu beitragen, Aktionen, Ereignisse und Bewegungen in Einzel- und Mannschaftssportarten live auswerten und analysieren zu können.

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Correspondence to Ralph Ewerth .

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© 2023 Der/die Autor(en), exklusiv lizenziert an Springer-Verlag GmbH, DE, ein Teil von Springer Nature

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Müller-Budack, E., Gritz, W., Ewerth, R. (2023). Reale Datensätze – Videodaten. In: Memmert, D. (eds) Sportinformatik . Springer Spektrum, Berlin, Heidelberg. https://doi.org/10.1007/978-3-662-67026-2_4

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