Abstract
Immersive contents creation requires the modification of environment map according to the types of displays. Thus this research presents the theoretical background of immersive virtual reality and shows the simulation production through environment map and explains the steps of the image correction process. Then we describe the changes caused by the types of displays used in virtual spaces.
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© 2012 Springer-Verlag Berlin Heidelberg
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Chung, TS., Cha, SH. (2012). Simulator Development for Immersive Displays. In: Kim, Th., Ramos, C., Abawajy, J., Kang, BH., Ślęzak, D., Adeli, H. (eds) Computer Applications for Modeling, Simulation, and Automobile. MAS ASNT 2012 2012. Communications in Computer and Information Science, vol 341. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-35248-5_13
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DOI: https://doi.org/10.1007/978-3-642-35248-5_13
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-35247-8
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