Abstract
In this paper, we apply augmented reality to provide pottery design experiences to the user. Augmented reality offers natural 3D interaction, a tangible interface, and integration into the real environment. In addition, certain modeling techniques impossible in the real world can be realized as well. Using our AR system, the user can create a pottery model by deforming a virtual pottery displayed on a marker with another marked held by the user’s hand. This interaction style allows the user to experience the traditional way of pottery making. Also provided are six interaction modes to facilitate the design process and an intuitive switching technique using occlusion-based interface. The AR pottery system can be used for virtual pottery prototyping and education.
Chapter PDF
Similar content being viewed by others
References
Liu, D., Hoschek, J.: GC1 continuity conditions between adjacent rectangular and triangular Bezier surface patches. Computer-Aided Design 21, 194–200 (1989)
Lamousin, H.J., Waggenspack Jr., N.N.: NURBS-based free-form deformations. Computer Graphics and Applications, IEEE 14, 59–65 (1994)
Watt, A., Watt, M.: Advanced animation and rendering techniques. ACM Press, New York (1991)
Barr, A.H.: Global and local deformations of solid primitives. In: Proceedings of the 11th annual conference on Computer graphics and interactive techniques, pp. 21–30. ACM Press, New York (1984)
Sederberg, T.W., Parry, S.R.: Free-form deformation of solid geometric models. In: Proceedings of the 13th annual conference on Computer graphics and interactive techniques, pp. 151–160. ACM Press, New York (1986)
Coquillart, S.: Extended free-form deformation: a sculpturing tool for 3D geometric modeling. In: Proceedings of the 17th annual conference on Computer graphics and interactive techniques, ACM Press, Dallas, TX, USA (1990)
Singh, K., Fiume, E.: Wires: a geometric deformation technique. In: Proceedings of the 25th annual conference on Computer graphics and interactive techniques, ACM Press, New York (1998)
Liang, J., Green, M.: A highly interactive 3 D modeling system. Computers & graphics 18, 499–506 (1994)
Piekarski, W., Thomas, B.H.: The Tinmith system: demonstrating new techniques for mobile augmented reality modelling. In: Proceedings of the Third Australasian conference on User interfaces, vol. 7, Australian Computer Society, Inc., Melbourne, Victoria, Australia, 2002 (2002)
Lee, J., Hirota, G.: Modeling real objects using video see-through augmented reality. Presence: Teleoperators and Virtual Environments 11, 144–157 (2002)
Wong, J.P.Y., Lau, R.W.H., Ma, L.: Virtual 3D Sculpting. Journal of Visualization and Computer Animation 11, 155–166 (2000)
Buchmann, V., Violich, S., Billinghurst, M., Cockburn, A.: FingARtips: gesture based direct manipulation in Augmented Reality. In: Proceedings of the 2nd international conference on Computer graphics and interactive techniques in Australasia and South East Asia, pp. 212–221. ACM Press, Singapore (2004)
Phantom Haptic Devices. Sensable Technologies, Inc., Woburn, MA (2006)
Korida, K., Nishino, H., Utsumiya, K.: An Interactive 3D Interface for a Virtual Ceramic Art Work Environment. In: Proceedings of the 1997 International Conference on Virtual Systems and MultiMedia, p. 227 (1997)
McDonnell, K.T., Qin, H., Wlodarczyk, R.A.: Virtual clay: a real-time sculpting system with haptic toolkits. In: Proceedings of the 2001 symposium on Interactive 3D graphics, pp. 179–190. ACM Press, New York, NY, USA (2001)
Kameyama, K.: Virtual clay modeling system. In: Proceedings of the ACM symposium on Virtual reality software and technology, pp. 197–200. ACM Press, Lausanne, Switzerland (1997)
Kato, I.P.H., Billinghurst, M.: ARToolkit User Manual, Version 2.33. Human Interface Technology Lab, University of Washington (2000)
Lee, G.A., Kim, G.J., Billinghurst, M.: Immersive authoring: What You eXperience Is What You Get (WYXIWYG). Communications of the ACM 48, 76–81 (2005)
19. The OpenGL® API 2.1. SGI, Sunnyvale, CA (2006)
Author information
Authors and Affiliations
Editor information
Rights and permissions
Copyright information
© 2007 Springer-Verlag Berlin Heidelberg
About this paper
Cite this paper
Han, G., Hwang, J., Choi, S., Kim, G.J. (2007). AR Pottery: Experiencing Pottery Making in the Augmented Space. In: Shumaker, R. (eds) Virtual Reality. ICVR 2007. Lecture Notes in Computer Science, vol 4563. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-73335-5_69
Download citation
DOI: https://doi.org/10.1007/978-3-540-73335-5_69
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-73334-8
Online ISBN: 978-3-540-73335-5
eBook Packages: Computer ScienceComputer Science (R0)