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Application of Evolutionary Game Theory to Wireless Mesh Networks

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Advances in Evolutionary Computing for System Design

Part of the book series: Studies in Computational Intelligence ((SCI,volume 66))

Wireless Mesh Networks (WMN) with static nodes, consisting of pointto-point links operating at frequencies above 10GHz are studied in this chapter. The dominant fading mechanism deteriorating the performance of these wireless networks is rain attenuation. Due to spatial-temporal properties of rain fading, routing protocols that usually operate well under clear sky conditions seem to be inefficient. In this chapter, a new routing protocol applying evolutionary game theory is presented. Traffic is being controlled if one considers an infinite number of agents that each is responsible for an infinitesimal load. Their aim is to maximize their individual throughput selfishly without considering the performance of the whole network. The routing strategy of every agent is being revised continuously by sampling another path using input from the physical layer. Finally, the performance of the proposed routing scheme is evaluated through extended numerical simulations for its stability and scalability.

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Vasilakos, A., Anastasopoulos, M. (2007). Application of Evolutionary Game Theory to Wireless Mesh Networks. In: Jain, L.C., Palade, V., Srinivasan, D. (eds) Advances in Evolutionary Computing for System Design. Studies in Computational Intelligence, vol 66. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-72377-6_11

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  • DOI: https://doi.org/10.1007/978-3-540-72377-6_11

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-72376-9

  • Online ISBN: 978-3-540-72377-6

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