Skip to main content

Generating Creative Ideas Through Patents

  • Conference paper
PRICAI 2006: Trends in Artificial Intelligence (PRICAI 2006)

Part of the book series: Lecture Notes in Computer Science ((LNAI,volume 4099))

Included in the following conference series:

  • 1679 Accesses

Abstract

This paper describes a creativity support system for assisting human creative activities through patents. It integrates problem definition, reminding, creating, evaluating, and visualizing modules to automatically generate creative ideas. The system utilizes natural language processing techniques to map the patents to vectors by which related patent objects are automatically reminded around the given problem. These reminded objects are divided into text fragments, from which new idea can be generated through an interactive genetic algorithm. The system differs from existing creativity support systems in that it automatically reminds patents and generates creative ideas. This has been empirically validated by the conducted experiments.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 189.00
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 239.00
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Santanen, E.L., Briggs, R.O., de Vreede, G.-J.: He Impact of Stimulus Diversity on Creative Solution Generation: An Evaluation of the Cognitive Network Model of Creativity. In: Proceedings of the 36th Hawaii International Conference on System Sciences (2003)

    Google Scholar 

  2. Santanen, E.L.: Creative Approaches to Measuring Creativity: Comparing the Effectiveness, of Four Divergence thinkLets. In: Proceedings of the 37th Hawaii International Conference on System Sciences (2004)

    Google Scholar 

  3. Sugimoto, M., Hori, K., Ohsuga, S.: A system for visualizing viewpoints and its application to intelligent activity support. IEEE Transactions on Systems, Man, and Cybernetics 28, 124–136 (1998)

    Article  Google Scholar 

  4. Hayashi, T., Hagiwara, M.: Idea Divergent Editor Using Analogy: The IDEA System, International Journal of Intelligent Systems. International Journal of Intelligent Systems 18, 1155–1172 (2003)

    Article  MATH  Google Scholar 

  5. Sumi, Y., Kori, K., Ohsuga, S.: Computer-aided thinking by mapping text-objects into metric space. Artificial Intelligence 91, 119–155 (1997)

    Article  Google Scholar 

  6. Shigenobu, T., Yoshino, T., Munemori, J.: Idea Generation Support System GUNGEN DX II beyond Papers. In: Palade, V., Howlett, R.J., Jain, L. (eds.) KES 2003. LNCS, vol. 2774, Springer, Heidelberg (2003)

    Chapter  Google Scholar 

  7. Carayannis, E., Coleman, J.: Creative system design methodologies: the case of complex technical systems. Technovation 25, 831–840 (2005)

    Article  Google Scholar 

  8. Shah, J.J., Vargas-Hernandez, N., Smith, S.M.: Metrics for measuring ideation effectiveness. Design Studies 24, 111–134 (2003)

    Article  Google Scholar 

  9. Guihua, W., Qilun, Z., Yuehua, D.: Rotating dynamics framework for computational creativity. Journal of system simulation 36 (2004)

    Google Scholar 

  10. Guihua, W., Qilun, Z., Yuehua, D.: Rotating dynamics framework for computational creativity. In: Proceedings of national Conference on Artificial Intelligence (Best Paper), Beijing, China (2001)

    Google Scholar 

  11. Guihua, W.: Rotating dynamics for computational creativity. National Defence Industry Press, BeiJing (2005)

    Google Scholar 

  12. Wen, G., Shadbolt, N.: Fundamental Laws of Dynamics for Computational Creativity. In: Computational Creativity Workshop at 19th International Joint Conference on Artificial Intelligence, Edinburgh, United Kingdom (2005)

    Google Scholar 

  13. Shneiderman, B.: Creating creativity: user interfaces for supporting innovation. ACM Transactions on Computer-Human Interaction 7, 114–138 (2000)

    Article  Google Scholar 

  14. Roweis, S.T., Saul, L.K.: Nonlinear Dimensionality Reduction by Locally Linear Embedding. Science 290, 2323–2326 (2000)

    Article  Google Scholar 

  15. Guihua, W., et al.: A Creative reminding algorithm CRA based on the information field relevance. Pattern recognition and Artificial intelligence 4, 393–401 (1999)

    Google Scholar 

  16. Guihua, W., et al.: A Reminding model based on the contrary concept. Journal of computer research and development 36, 982–987 (1999)

    Google Scholar 

  17. Guihua, W., et al.: A simulated annealing-based reminding algorithm. Journal of computer research and development 36, 6–9 (1999)

    Google Scholar 

  18. Guihua, W., et al.: An Integrated Creative Reminding Algorithm. In: Proceedings of 2000 IEEE international conference on system, USA (2000)

    Google Scholar 

  19. Guihua, W., et al.: Analyses of the star-decomposable reminding process. High Technology Letters 12, 12–16 (2002)

    Google Scholar 

  20. Guihua, W., et al.: Theoretical Analysis of Inventive Methods. In: Proceedings of 2001 IEEE international conference on system, man and cybernetics, Tucson, AZ, USA (2001)

    Google Scholar 

  21. Maimon, O., Horowitz, R.: Sufficient Conditions for Inventive Solutions. EEE Transactions on System Man and Cybernetics 29, 349–361 (1999)

    Article  Google Scholar 

  22. Cho, S.-B.: Towards Creative Evolutionary Systems with Interactive Genetic Algorithm. Applied Intelligence 16, 129–138 (2002)

    Article  MATH  Google Scholar 

  23. Guihua, W., et al.: An Evolution Model for the Creative Design. In: Proceedings of 2000 IEEE international conference on system, man and cybernetics, Tennessee, USA (2000)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2006 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Wen, G., Jiang, L., Wen, J., Shadbolt, N.R. (2006). Generating Creative Ideas Through Patents. In: Yang, Q., Webb, G. (eds) PRICAI 2006: Trends in Artificial Intelligence. PRICAI 2006. Lecture Notes in Computer Science(), vol 4099. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-36668-3_72

Download citation

  • DOI: https://doi.org/10.1007/978-3-540-36668-3_72

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-36667-6

  • Online ISBN: 978-3-540-36668-3

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics