Abstract
The class of visibly pushdown languages has been recently defined as a subclass of context-free languages with desirable closure properties and tractable decision problems. We study visibly pushdown games, which are games played on visibly pushdown systems where the winning condition is given by a visibly pushdown language. We establish that, unlike pushdown games with pushdown winning conditions, visibly pushdown games are decidable and are 2Exptime-complete. We also show that pushdown games against Ltl specifications and Caret specifications are 3Exptime-complete. Finally, we establish the topological complexity of visibly pushdown languages by showing that they are a subclass of Boolean combinations of Σ 3 sets. This leads to an alternative proof that visibly pushdown automata are not determinizable and also shows that visibly pushdown games are determined.
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Löding, C., Madhusudan, P., Serre, O. (2004). Visibly Pushdown Games. In: Lodaya, K., Mahajan, M. (eds) FSTTCS 2004: Foundations of Software Technology and Theoretical Computer Science. FSTTCS 2004. Lecture Notes in Computer Science, vol 3328. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-30538-5_34
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DOI: https://doi.org/10.1007/978-3-540-30538-5_34
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