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  • © 2015

Two Bit Circus and the Future of Entertainment

Part of the book series: SpringerBriefs in Computer Science (BRIEFSCOMPUTER)

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Table of contents (5 chapters)

  1. Front Matter

    Pages i-xvi
  2. Swinging from Digital Playgrounds

    • Elise Lemle, Katherine Bomkamp, Marcella Klein Williams, Elizabeth Cutbirth
    Pages 1-8
  3. At the Intersection of Digital and Physical Play: The Lifecycle of a Two Bit Circus Game

    • Elise Lemle, Katherine Bomkamp, Marcella Klein Williams, Elizabeth Cutbirth
    Pages 9-16
  4. Story Room: The Computer as Live-Action Storyteller for Adaptive Game Play

    • Elise Lemle, Katherine Bomkamp, Marcella Klein Williams, Elizabeth Cutbirth
    Pages 17-24
  5. Virtual Reality and the Future of Entertainment

    • Elise Lemle, Katherine Bomkamp, Marcella Klein Williams, Elizabeth Cutbirth
    Pages 25-37
  6. Interview with Brent N. Bushnell, Co-Founder and CEO of Two Bit Circus

    • Elise Lemle, Katherine Bomkamp, Marcella Klein Williams, Elizabeth Cutbirth
    Pages 39-47

About this book

This brief will explore topics in computer science through the lens of Two Bit Circus, an engineering entertainment company based out of downtown Los Angeles. This brief examines the ways they apply computer science to a wide variety of applications, including interactive games, immersive adventures, and virtual reality. The authors demonstrate how technology can encourage children and adults to become more comfortable with the STEAM field. Educators and people interested in the ways that innovation and technology can solve current problems in entertainment, healthcare, education, and business will find this brief a valuable resource.

Two Bit Circus creates unique productions that encourage playful collaboration across multiple platforms in interactive and meaningful ways. The company produces high tech games and immersive entertainment experiences that merge physical and digital play.

Authors and Affiliations

  • Two Bit Circus, Los Angeles, USA

    Elise Lemle, Katherine Bomkamp

  • Solve for Pattern, Los Angeles, USA

    Marcella Klein Williams

  • Los Angeles, USA

    Elizabeth Cutbirth

Bibliographic Information

  • Book Title: Two Bit Circus and the Future of Entertainment

  • Authors: Elise Lemle, Katherine Bomkamp, Marcella Klein Williams, Elizabeth Cutbirth

  • Series Title: SpringerBriefs in Computer Science

  • DOI: https://doi.org/10.1007/978-3-319-25793-8

  • Publisher: Springer Cham

  • eBook Packages: Computer Science, Computer Science (R0)

  • Copyright Information: The Author(s) 2015

  • Softcover ISBN: 978-3-319-25791-4Published: 15 December 2015

  • eBook ISBN: 978-3-319-25793-8Published: 09 December 2015

  • Series ISSN: 2191-5768

  • Series E-ISSN: 2191-5776

  • Edition Number: 1

  • Number of Pages: XVI, 47

  • Number of Illustrations: 31 b/w illustrations, 7 illustrations in colour

  • Topics: Media Design, User Interfaces and Human Computer Interaction

Buy it now

Buying options

eBook USD 39.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access