Abstract
While the intention behind the use of information displays may be the inducement of different forms of perception, high-level cognitive processes are always engaged when viewing information displays. Cognitive Engineering, which involves the meaning of display content, should be considered when designing display systems. In this chapter, we present an overview of human reasoning and decision making, which we believe is most relevant to the future of information display design including wearable displays. In this perspective, we discuss how displays may be categorized to interface either with the analytical reasoning system via content involving symbology or with the intuitive reasoning system that may require some level of immersion and more advanced levels of display hardware to achieve cognitive engineering.
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Patterson, R.E., Rolland, J.P. (2016). Cognitive Engineering and Information Displays. In: Chen, J., Cranton, W., Fihn, M. (eds) Handbook of Visual Display Technology. Springer, Cham. https://doi.org/10.1007/978-3-319-14346-0_141
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