Abstract
Visualization enables scientists to transform data in its raw form to a visual form that will facilitate discoveries and insights. Although there are advantages for displaying inherently 3-dimensional (3D) data in immersive environments, those advantages are hampered by the challenges involved in selecting volumes of that data for exploration or analysis. Selection involves the user identifying a set of points for a specific task. This paper preliminary data collection on natural user actions for volume selection. This paper also presents a research agenda outlining an extension for volume selection classification, as well as challenges, for designing components for a direct selection of volumes of data points.
Chapter PDF
Similar content being viewed by others
Keywords
References
Ayala, D., Pla, N., Vigo, M.: Splat representation of parametric surfaces. Computing 79, 101–108 (2007)
Becker, R.A., Cleveland, W.S.: Brushing scatterplots. Technometrics 29(2), 127–142 (1987)
Laha, B., Bowman, D.A.: Volume cracker: a bimanual 3D interaction technique for analysis of raw volumetric data. In: Proceedings of the 1st Symposium on Spatial User Interaction (SUI 2013), pp. 61–68. ACM, New York (2013)
Bowman, D., Kruijff, E., LaViola, J., Poupyrev, I.: 3D User Interfaces: Theory and Practice. Addison-Wesley, Boston (2004)
Elmqvist, N., Dragicevic, P., Fekete, J.: Rolling the Dice: Multidimensional Visual Exploration using Scatterplot Matrix Navigation. IEEE Transactions on Visualization and Computer Graphics 14(6), 1141–1148 (2008)
Evans, F., Volz, W., Dorn, G., Frohlich, B., Roberts, D.M.: Future trends in oil and gas visualization. In: VIS 2002: Proceedings of the Conference on Visualization 2002, pp. 55–62. IEEE Computer Society, Washington, DC (2002)
Frohlich, B., Barrass, S., Zehner, B., Plate, J., Gobel, M.: Exploring geo-scientific data in virtual environments. In: Proceedings of IEEE Visualization, pp. 169–173 (1999)
Grossman, T., Balakrishnan, R.: The design and evaluation of selection techniques for 3D volumetric displays. In: UIST 2006, pp. 3–12. ACM Press (2006)
Grossman, T., Wigdor, D., Balakrishnan, R.: Multi-finger gestural interaction with 3d volumetric displays. In: UIST 2004, pp. 61–70. ACM Press (2004)
Gruchalla, K.: Immersive well-path editing: investigating the added value of immersion. IEEE Virtual Reality, 157–164 (2004)
Hansen, C.D., Johnson, C.R. (eds.): The Visualization Handbook, p. 120. Elsevier (2005)
Jang, J., Ribarsky, W., Shaw, C.D., Faust, N.: View-Dependent Multiresolution Splatting of Non-Uniform Data. In: Proceedings of the Symposium on Data Visualization. ACM International Conference Proceeding Series, vol. 22, pp. 125–ff (2002)
Janicke, H., Bottinger, M., Scheuermann, G.: Brushing of attribute clouds for the visualization of multivariate data. IEEE Transactions on Visualization and Computer Graphics 14(6), 1459–1466 (2008)
Johnson, C., Moorhead, R., Munzner, T., Pfister, H., Rheingans, P., Yoo, T.S.: NIH/NSF Visualization Research Challenges Report. IEEE Press (2006)
Kalaiah, A., Varshney, A.: Modeling and Rendering of Points with Local Geometry. IEEE Transactions on Visualization and Computer Graphics 9(1), 30–42 (2003)
Kreylos, O., Bawden, G., Bernardin, T., Billen, M., Cowgill, E., Gold, R., Hamann, B., Jadamec, M., Kellogg, L., Staadt, O., Sumner, D.: Enabling scientific workflows in virtual reality. In: Proceedings of the 2006 ACM International Conference on Virtual Reality Continuum and its Applications, VRCIA 2006, pp. 155–162. ACM, New York (2006)
Kreylos, O.: Environment-Independent VR Development. In: Bebis, G., et al. (eds.) ISVC 2008, Part I. LNCS, vol. 5358, pp. 901–912. Springer, Heidelberg (2008)
Kreylos, O., Bawden, G.W., Kellogg, L.H.: Immersive visualization and analysis of LiDAR data. In: Bebis, G., et al. (eds.) ISVC 2008, Part I. LNCS, vol. 5358, pp. 846–855. Springer, Heidelberg (2008)
Kopper, R., Bacim, F., Bowman, D.A.: Rapid and Accurate 3D Selection by Progressive Refinement. In: Proc. 3DUI, pp. 67–74. IEEE Computer Society, Los Alamitos (2011)
Licklider, J.C.R.: Man-computer symbiosis. IRE Transactions on Human Factors in Electronics (1), 4–11 (1960)
Lin, C., Loftin, R., Stark, T.: Virtual reality for geosciences visualization. In: Proceedings of 3rd Asia Pacific Computer Human Interaction Conference, pp. 196–201 (1998)
Lin, C., Loftin, R., Nelson, J.: Interaction with geoscience data in an immersive environment. In: Proceedings of IEEE Virtual Reality, pp. 55–62 (2000)
Liang, J., Green, M.: JDCAD: A Highly Interactive 3D Modeling System. Computers & Graphics 18(4), 499–506 (1994)
Yu, L., Efstathiou, K., Isenberg, P., Isenberg, T.: Efficient Structure-Aware Selection Techniques for 3D Point Cloud Visualizations with 2DOF Input. IEEE Transactions on Visualization and Computer Graphics 18(12), 2245–2254 (2012)
Lucas, J.F., Bowman, D.A.: Design and Evaluation of 3D Multiple Object Selection Techniques. Report, Virginia Polytechnic Institute and State University, USA (2005)
Olwal, A., Feiner, S.: The flexible pointer- An interaction technique for selection in augmented and virtual reality. In: UIST 2003, pp. 81–82 (2003)
Sherman, W.R., Craig, A.B.: Understanding Virtual Reality: Interface, Application, and Design. Morgan Kaufmann Publishers Inc. (2002)
Tory, M., Kirkpatrick, A., Atkins, M.S., Moller, T.: Visualization Task Performance with 2D, 3D, and Combination Displays. IEEE Transactions on Visualization and Computer Graphics 12(1), 2–13 (2006)
Ulinski, A., Wartell, Z., Hodges, L.F.: Bimanual Task Division Preferences for Volume Selection. In: Spencer, S.N. (ed.) Proceedings of the 2007 ACM Symposium on Virtual Reality Software and Technology, VRST 2007, pp. 217–218. ACM, New York (2007)
Ulinski, A., Zanbaka, C., Wartell, Z., Goolkasian, P., Hodges, L.F.: Two Handed Selection Techniques for Volumetric Data. In: Proceedings of the 3D User Interfaces, 3DUI 2007, pp. 107–114. IEEE Computer Society (2007)
Ulinski, A.: Ph.D. Dissertation, UNC-Charlotte (2008)
Ware, C., Rose, J.: Rotating virtual objects with real handles. ACM Trans. Comput.-Hum. Interact. 6, 162–180 (1999)
Yi, J.S., Kang, Y., Stasko, J.T., Jacko, J.A.: Toward a Deeper Understanding of the Role of Interaction in Information Visualization. In: Proceedings of InfoVis 2007, vol. 13, pp. 1224–1231 (2007)
Yu, L., Efstathiou, K., Isenberg, P., Isenberg, T.: Efficient Structure-Aware Selection Techniques for 3D Point Cloud Visualizations with 2DOF Input. IEEE Transactions on Visualization and Computer Graphics 18(12), 2245–2254 (2012)
Zhang, J.H., Liang, C., Li, G.Q.: 3D Primitive Picking on GPU. Journal of Engineering Graphics 1, 10 (2009)
Author information
Authors and Affiliations
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2014 Springer International Publishing Switzerland
About this paper
Cite this paper
Banic, A. (2014). Selection Classification for Interaction with Immersive Volumetric Visualizations. In: Yamamoto, S. (eds) Human Interface and the Management of Information. Information and Knowledge Design and Evaluation. HIMI 2014. Lecture Notes in Computer Science, vol 8521. Springer, Cham. https://doi.org/10.1007/978-3-319-07731-4_2
Download citation
DOI: https://doi.org/10.1007/978-3-319-07731-4_2
Publisher Name: Springer, Cham
Print ISBN: 978-3-319-07730-7
Online ISBN: 978-3-319-07731-4
eBook Packages: Computer ScienceComputer Science (R0)