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Augmented Reality for Cyberphisical Exploration of Archeological Sites

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Advanced Information Networking and Applications (AINA 2024)

Abstract

The interaction with archaeological heritage by smart devices allows for a more immersive experience and can improve understanding by users, increasing interest and enjoyment. However, the comprehension of delivered multimedia content can be affected by its complexity, which makes difficult the exploration and retrieval of relevant information. In this paper, we propose a cyber-physical exploration of the archaeological site that is based on the collaborative interaction of users and software agents with 3D models, s in an augmented or virtual environment.

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Notes

  1. 1.

    https://flutter.dev/.

  2. 2.

    https://universalviewer.io/.

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    https://rasa.com/.

  4. 4.

    https://python.langchain.com/.

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The work has been supported by ARS01_00540 - RASTA project, funded by the Italian Ministry of Research PNR 2015–2020.

Thanks to Alessandro Ciancio for the 3D virtual model of the domus IV of Norba.

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Correspondence to Salvatore Venticinque .

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Alberico, L. et al. (2024). Augmented Reality for Cyberphisical Exploration of Archeological Sites. In: Barolli, L. (eds) Advanced Information Networking and Applications. AINA 2024. Lecture Notes on Data Engineering and Communications Technologies, vol 204. Springer, Cham. https://doi.org/10.1007/978-3-031-57942-4_3

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