Abstract
This paper provides a strategic approach, utilizing the AHP (Analytic Hierarchy Process) method, to understand the critical elements that underpin successful user acceptance in this domain. Drawing from an extensive review of existing literature on VR/AR/MR edtech content, a nuanced model emerges, highlighting the intricacies of user experience, features, and functionalities. By soliciting insights from a diverse pool of educators, developers, and learners, our research sidesteps potential biases and offers a holistic perspective. Key findings underscore the significance of immersive user experiences and the technical sophistication of features. Learner motivation, effective user interactions, and the strategic selection of display mediums, especially the Head-Mounted Displays (HMDs), stood out as pivotal. Beyond its academic contribution, our study serves as a compass for developers venturing into metaverse edtech content creation, emphasizing practical strategies and potential pitfalls. Although not without its limitations, this research marks a foundational step in merging theory and practice in the dynamic world of metaverse edtech.
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An, K., Lee, YC. (2024). Metaverse EdTech Development: Key Factors and AHP Insights from Educators, Developers, and Learners. In: tom Dieck, M.C., Jung, T., Kim, YS. (eds) XR and Metaverse. XR 2023. Springer Proceedings in Business and Economics. Springer, Cham. https://doi.org/10.1007/978-3-031-50559-1_8
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