Abstract
The process of learning by doing within an online interactive setting—accessible by a single and simple click of the mouse, without downloads of software or other technical procedures—is highly effective and leaves learners with a memorable experience, if the experience is multiplayer, highly cooperative, and glasses-free. That is the case with the e-REAL Online experience introduced in this article, which revolves around a case of multiple injuries acting in an alpine environment. Within this scenario, the learners are challenged to recognize a situation requiring rapid intervention, communication, knowledge sharing, decision-making, and management of an unforeseen event—while taking into consideration critical contextual factors such as a lack of time, scarcity of resources and tools, and a multitude of additional impactful factors (weather conditions, broadband availability, etc.). The entire experience is based on the visual exploration of an alpine environment and on a dialogue with the patient, which is an avatar appearing as a female that was injured during a hiking activity performed alone and was found by chance by an interprofessional rescue team.
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Salvetti, F., Gardner, R., Minehart, R., Bertagni, B. (2023). Medical Simulation in the Cloud: Learning by Doing Within an Online Interactive Setting. In: Guralnick, D., Auer, M.E., Poce, A. (eds) Innovative Approaches to Technology-Enhanced Learning for the Workplace and Higher Education. TLIC 2022. Lecture Notes in Networks and Systems, vol 581. Springer, Cham. https://doi.org/10.1007/978-3-031-21569-8_34
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DOI: https://doi.org/10.1007/978-3-031-21569-8_34
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