Abstract
The title of this book is ‘The Authoring Problem: Challenges in Supporting Authoring for Interactive Digital Narrative’. For a reader new to this emerging field, while the title must have been intriguing enough to attract them to start reading this introduction, there may be a number of questions in their mind. What exactly is the ‘authoring problem’? Or more generally, what is ‘authoring’, and what do we mean by ‘interactive digital narrative’? In this introduction, we, as the editors of this volume, will try to provide some preliminary answers to these questions. The rest of the chapters in the book will then proceed to investigate and problematise these answers and raise questions and directions for further research. While many writers’ guides exist for game narrative, hypertext and other forms of interactive digital narrative (IDN), guiding authors through solutions to the problems of authorship, that is not the focus of this book. Here we are collecting unsolved research problems—challenges yet to be overcome and questions unanswered which have accumulated over many years in the broad range of research communities connected to IDN.
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Hargood, C., Millard, D.E., Mitchell, A., Spierling, U. (2022). The Authoring Problem: An Introduction. In: Hargood, C., Millard, D.E., Mitchell, A., Spierling, U. (eds) The Authoring Problem. Human–Computer Interaction Series. Springer, Cham. https://doi.org/10.1007/978-3-031-05214-9_1
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