Abstract
Client applications are installed onto mobile wireless devices such as mobile phones. They are able to provide users with more functionality, better integration, and better performance than browser applications. Client applications may be written in a portable programming language (e.g., J2ME or FlashLite) or written as native code (e.g., Symbian C++ for Nokia phones).
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Harty, J. (2010). Client Applications. In: A Practical Guide to Testing Wireless Smartphone Applications. Synthesis Lectures on Mobile & Pervasive Computing. Springer, Cham. https://doi.org/10.1007/978-3-031-02479-5_6
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DOI: https://doi.org/10.1007/978-3-031-02479-5_6
Publisher Name: Springer, Cham
Print ISBN: 978-3-031-01351-5
Online ISBN: 978-3-031-02479-5
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