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Encouraging Self-expression and Debate in RecovR: A Research-Creation Project to Build a Ludo-Narrative Model for a Sustainable Impact on Cultural Diversity and Inclusivity

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Interactive Storytelling (ICIDS 2021)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 13138))

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Abstract

The paper introduces RecovR, a research-creation project whose aim is to develop a ludo-narrative model that would enable to have a sustainable impact on cultural diversity and inclusivity. The preliminary conclusions concerning the necessity of creating a space for debate and the poetics of chaos that could make it possible are discussed.

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Notes

  1. 1.

    Visual presentations of the game can be found at those addresses: https://www.theseedcrew.com/ and https://www.youtube.com/watch?v=Yco9mtjN08Y (retrieved the 25th October 2021).

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Sellier, H. (2021). Encouraging Self-expression and Debate in RecovR: A Research-Creation Project to Build a Ludo-Narrative Model for a Sustainable Impact on Cultural Diversity and Inclusivity. In: Mitchell, A., Vosmeer, M. (eds) Interactive Storytelling. ICIDS 2021. Lecture Notes in Computer Science(), vol 13138. Springer, Cham. https://doi.org/10.1007/978-3-030-92300-6_40

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  • DOI: https://doi.org/10.1007/978-3-030-92300-6_40

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-030-92299-3

  • Online ISBN: 978-3-030-92300-6

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