Abstract
Combinatorial games have been used in AI to study reasoning and decision making since the early days of AI. An important challenge in decision making is how to search large state spaces efficiently.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Preview
Unable to display preview. Download preview PDF.
Author information
Authors and Affiliations
Rights and permissions
Copyright information
© 2020 Springer Nature Switzerland AG
About this chapter
Cite this chapter
Plaat, A. (2020). Heuristic Planning. In: Learning to Play. Springer, Cham. https://doi.org/10.1007/978-3-030-59238-7_4
Download citation
DOI: https://doi.org/10.1007/978-3-030-59238-7_4
Published:
Publisher Name: Springer, Cham
Print ISBN: 978-3-030-59237-0
Online ISBN: 978-3-030-59238-7
eBook Packages: Computer ScienceComputer Science (R0)