Abstract
In the content of Universal Design, various methods and techniques are used to allow designers to step into elderly users’ shoes to understand their specific characteristics and needs and design elderly-friendly products. Examples include the use of personas, aging suits and virtual reality aging simulation. However, there is no comparison that documents the advantages and disadvantages of each method. In the present study, the use of personas, aging suit and a virtual reality-based approach are compared in the evaluation stage of a product design process. According to the results, both the aging suit and the virtual reality aging simulation have important advantages compared to personas in terms of effectiveness. Virtual reality is advantageous in terms of helpfulness and embodiment of the designer, while aging suit precedes in terms of easiness to use.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
References
Christensen, H., Mackinnon, A.J., Korten, A.E., Jorm, A.F., Henderson, A.S., Jacomb, P., Rodgers, B.: An analysis of diversity in the cognitive performance of elderly community dwellers: individual differences in change scores as a function of age. Psychol. Aging 14(3), 365 (1999)
Farage, M.A., Miller, K.W., Ajayi, F., Hutchins, D.: Design principles to accommodate older adults. Glob. J. Health Sci. 4(2), 2 (2012)
Vermeulen, J., Neyens, J.C., Spreeuwenberg, M.D., van Rossum, E., Sipers, W., Habets, H., Hewson, D.J., De Witte, L.P.: User-centered development and testing of a monitoring system that provides feedback regarding physical functioning to elderly people. Patient Prefer. Adherence 7, 843 (2013)
Demirbilek, O., Demirkan, H.: Universal product design involving elderly users: a participatory design model. Appl. Ergon. 35(4), 361–370 (2004)
Lavallière, M., D’Ambrosio, L., Gennis, A., Burstein, A., Godfrey, K.M., Waerstad, H., Puleo, R.M., Lauenroth, A., Coughlin, J.F.: Walking a mile in another’s shoes: the impact of wearing an age suit. Gerontol. Geriatr. Educ. 38(2), 171–187 (2017)
Azzi, A., Battini, D., Persona, A., Sgarbossa, F.: Packaging design: general frame-work and research agenda. Packag. Technol. Sci. 25(8), 435–456 (2012)
Vredenburgh, A.G., Zackowitz, I.B.: Drug labeling and its impact on patient safety. Work 33(2), 169–174 (2009)
Pruitt, J., Adlin, T.: The Persona Lifecycle: Keeping People in Mind Throughout Product Design. Elsevier, Amsterdam (2010)
Breiner, K., Wüchner, T., Brunnlieb, M.: The disability-simulator: simulating the influences of disabilities on the usability of graphical user interfaces. In: International Conference on Ergonomics and Health Aspects of Work with Computers, pp. 109–118. Springer (2011)
Zavlanou, C., Lanitis, A.: An age simulated virtual environment for improving elderly wellbeing. In: XIV Mediterranean Conference on Medical and Biological Engineering and Computing 2016, pp. 891–896. Springer (2016)
Acknowledgments
Authors acknowledge funding from the European Union’s Horizon 2020 Framework Programme through NOTRE project (H2020-TWINN-2015, Grant Agreement Number: 692058).
Author information
Authors and Affiliations
Corresponding author
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2019 Springer Nature Switzerland AG
About this paper
Cite this paper
Zavlanou, C., Lanitis, A. (2019). Product Packaging Evaluation Through the Eyes of Elderly People: Personas vs. Aging Suit vs. Virtual Reality Aging Simulation. In: Ahram, T., Karwowski, W., Taiar, R. (eds) Human Systems Engineering and Design. IHSED 2018. Advances in Intelligent Systems and Computing, vol 876. Springer, Cham. https://doi.org/10.1007/978-3-030-02053-8_86
Download citation
DOI: https://doi.org/10.1007/978-3-030-02053-8_86
Published:
Publisher Name: Springer, Cham
Print ISBN: 978-3-030-02052-1
Online ISBN: 978-3-030-02053-8
eBook Packages: Intelligent Technologies and RoboticsIntelligent Technologies and Robotics (R0)