Abstract
A common need in programming is to repeat the same code multiple times. This functionality is available through using loops. There are four main loop functions in GML: do, while, for, and repeat. Each of these has its own strengths and weaknesses.
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Tyers, B. (2023). Loops. In: GameMaker Fundamentals. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-8713-2_20
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DOI: https://doi.org/10.1007/978-1-4842-8713-2_20
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Publisher Name: Apress, Berkeley, CA
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Online ISBN: 978-1-4842-8713-2
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